LeagueStats/client/src/views/Summoner.vue

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2019-03-30 22:55:48 +00:00
<template>
<div>
<button class="debug"></button>
<div class="search">
<div class="container mx-auto">
<form class="flex items-center mb-6" id="changeName" method="get" action="summoners">
<input type="search" class="hadow appearance-none border rounded w-full py-2 px-3 text-grey-darker leading-tight focus:outline-none focus:shadow-outline mr-1" id="name" name="username" placeholder="Pseudo du Joueur">
<button type="submit" class="bg-white hover:bg-grey-lightest text-grey-darkest font-semibold py-2 px-4 mr-1 border border-grey-light rounded shadow">Chercher</button>
<button id="refresh" class="bg-white hover:bg-grey-lightest text-grey-darkest font-semibold py-2 px-4 border border-grey-light rounded shadow">
<i class="fas fa-sync"></i>
</button>
</form>
</div>
</div>
<div class="container mx-auto pb-16">
<div class="player shadow-md" v-if="localInfos.name">
<div class="player__pp" :style="{background: `url(https://cdn.valentinkaelin.ch/riot/profileicon/${localInfos.profileIconId}.png) center/cover`}"></div>
<h1 class="player__name">{{ localInfos.name }}</h1>
<h3 class="player__level">{{ localInfos.level }}</h3>
<h3 class="player__rank">{{ localInfos.rank }}</h3>
<div class="player__rank-img" :style="{background: `url(${localInfos.rankImgLink}) center/cover`}"></div>
<h3 class="player__ratio">{{ localInfos.rankedWins ? localInfos.rankedWins + ' wins / ' + localInfos.rankedLosses + ' losses' : "Joueur non classé" }}</h3>
<ul class="list-matches--debug">
<Match
v-for="(match, index) in localInfos.matches" :key="index"
:data="localInfos.matches[index]"
/>
</ul>
</div>
<div v-else>
<p>Loading player's information...</p>
</div>
</div>
</div>
</template>
<script>
import Match from '@/components/Match.vue';
import { championsId, maps, gameModes } from "@/data/data.js";
export default {
components: {
Match
},
data() {
return {
localInfos: {},
nameChosen: this.$route.params.name
};
},
methods: {
createObject(JSONData) {
//console.log('--- ALL INFOS ---')
//console.log(JSONData);
const userStats = JSONData[0];
const rankedStats = JSONData[1];
const soloQStats = rankedStats !== null ? (rankedStats.queueType == 'RANKED_SOLO_5x5' ? rankedStats : JSONData[2]) : false;
const matches = JSONData[3].matches;
const matchesInfos = [];
// Loop on all matches
for (let i = 0; i < matches.length; i++) {
const currentMatch = matches[i];
let participantId;
for (let i = 0; i < currentMatch.participantIdentities.length; i++) {
if (currentMatch.participantIdentities[i].player.accountId === userStats.accountId)
participantId = currentMatch.participantIdentities[i].participantId;
}
const teamId = currentMatch.participants[participantId - 1].teamId;
let win = false;
for (let i = 0; i < currentMatch.teams.length; i++) {
if (currentMatch.teams[i].teamId === teamId) {
if (currentMatch.teams[i].win === 'Win')
win = true;
}
}
const map = maps[currentMatch.mapId];
let mode = gameModes[currentMatch.queueId];
if (!mode)
mode = 'Undefined gamemode';
const champion = championsId[currentMatch.participants[participantId - 1].championId];
const role = currentMatch.participants[participantId - 1].timeline.lane;
const timeAgo = this.timeDifference(currentMatch.gameCreation);
const time = this.secToTime(currentMatch.gameDuration);
const kills = currentMatch.participants[participantId - 1].stats.kills;
const deaths = currentMatch.participants[participantId - 1].stats.deaths;
const assists = currentMatch.participants[participantId - 1].stats.assists;
const level = currentMatch.participants[participantId - 1].stats.champLevel;
const items = [];
for (let i = 0; i < 6; i++) {
const currentItem = 'item' + i;
items.push(currentMatch.participants[participantId - 1].stats[currentItem]);
}
const gold = (currentMatch.participants[participantId - 1].stats.goldEarned / 1000).toFixed(1) + 'k';
const minions = currentMatch.participants[participantId - 1].stats.totalMinionsKilled + currentMatch.participants[participantId - 1].stats.neutralMinionsKilled;
matchesInfos.push({
result: win,
map: map,
gamemode: mode,
champ: champion,
role: role,
date: timeAgo,
time: time,
kills: kills,
deaths: deaths,
assists: assists,
level: level,
items: items,
gold: gold,
minions: minions
});
}
console.log(matchesInfos);
this.localInfos = {
accountId: userStats.accountId,
matches: matchesInfos,
profileIconId: userStats.profileIconId,
name: userStats.name,
level: userStats.summonerLevel,
rank: soloQStats ? soloQStats.tier + ' ' + soloQStats.rank : 'Joueur non classé',
rankImgLink: this.getRankImg(soloQStats),
rankedWins: soloQStats ? soloQStats.wins : undefined,
rankedLosses: soloQStats ? soloQStats.losses : undefined
}
this.nameChosen = userStats.name;
console.log('====== Saved infos ======');
console.log(this.localInfos);
localStorage[this.nameChosen] = JSON.stringify(this.localInfos);
//displayContent(localStorage[this.nameChosen]);
},
getRankImg(soloQStats) {
if (!soloQStats) {
return "https://cdn.valentinkaelin.ch/riot/tier-icons/provisional.png";
}
if (soloQStats.tier != "MASTER" && soloQStats.tier != "CHALLENGER") {
return ("https://cdn.valentinkaelin.ch/riot/tier-icons/" + soloQStats.tier.toLowerCase() + "_" + soloQStats.rank.toLowerCase() + ".png");
}
return ("https://cdn.valentinkaelin.ch/riot/tier-icons/" + soloQStats.tier.toLowerCase() + ".png");
},
secToTime(sec) {
var min = Math.floor(sec / 60);
var newSec = sec - min * 60;
return min + ":" + (newSec < 10 ? "0" + newSec : newSec);
},
timeDifference(previous) {
var current = new Date();
var msPerMinute = 60 * 1000;
var msPerHour = msPerMinute * 60;
var msPerDay = msPerHour * 24;
var msPerWeek = msPerDay * 7;
var elapsed = current - previous;
if (elapsed < msPerMinute) {
return Math.round(elapsed / 1000) + 's';
} else if (elapsed < msPerHour) {
return Math.round(elapsed / msPerMinute) + 'm';
} else if (elapsed < msPerDay) {
return Math.round(elapsed / msPerHour) + 'h';
} else if (elapsed < msPerWeek) {
return Math.round(elapsed / msPerDay) + 'j';
} else {
var oldDate = new Date(previous);
var day = oldDate.getDate() < 10 ? '0' + oldDate.getDate() : oldDate.getDate();
var month = oldDate.getMonth() < 9 ? '0' + (oldDate.getMonth() + 1) : (oldDate.getMonth() + 1);
return day + '.' + month + '.' + oldDate.getFullYear().toString().substr(-2);
}
}
},
mounted: function () {
const summoner = this.$route.params.name;
this.axios({
method: "POST",
url: "http://localhost:5000/api",
headers: {
"Content-Type": "application/json"
},
data: {
summoner
}
})
.then(response => {
return response.data;
})
.then(jsonData => {
console.log(jsonData);
this.createObject(jsonData);
})
.catch(err => {
console.log(err);
});
}
};
</script>
<style scoped>
.debug {
position: absolute;
right: 0;
top: 0;
width: 40px;
height: 40px;
border: none;
z-index: 9999999999;
}
.debug:hover {
background: #ef5753;
}
.search {
background: #4dc0b5;
}
.search .container {
display: flex;
align-items: center;
justify-content: space-around;
padding: 32px 0;
}
#refresh {
display: none;
}
.player {
text-align: center;
margin: 16px auto 0;
border: 1px solid #ebebeb;
padding: 16px;
background: #fff;
}
.player__pp {
width: 75px;
height: 75px;
background: #ebebeb;
margin: 0 auto;
}
.player__rank-img {
width: 75px;
height: 75px;
background: #ebebeb;
margin: 0 auto;
}
.list-matches {
list-style-type: none;
padding: 0;
}
/* #######LOADER####### */
.loader--overlay {
position: absolute;
z-index: 9997;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.8);
display: none;
}
.loader-container {
position: absolute;
z-index: 9998;
width: 100%;
height: 100vh;
}
.LoaderBalls {
width: 90px;
display: flex;
justify-content: space-between;
align-items: center;
position: absolute;
z-index: 9999;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
}
.LoaderBalls__item {
width: 20px;
height: 20px;
border-radius: 50%;
background: #00f1ca;
}
.LoaderBalls__item:nth-child(1) {
animation: bouncing 0.4s alternate infinite
cubic-bezier(0.6, 0.05, 0.15, 0.95);
}
.LoaderBalls__item:nth-child(2) {
animation: bouncing 0.4s 0.1s alternate infinite
cubic-bezier(0.6, 0.05, 0.15, 0.95) backwards;
}
.LoaderBalls__item:nth-child(3) {
animation: bouncing 0.4s 0.2s alternate infinite
cubic-bezier(0.6, 0.05, 0.15, 0.95) backwards;
}
@keyframes bouncing {
0% {
transform: translate3d(0, 10px, 0) scale(1.2, 0.85);
}
100% {
transform: translate3d(0, -20px, 0) scale(0.9, 1.1);
}
}
</style>