LeagueStats/server-v2/app/Serializers/BasicMatchSerializer.ts

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import { getSeasonNumber, sortTeamByRole } from 'App/helpers'
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import Match from 'App/Models/Match'
import MatchPlayer from 'App/Models/MatchPlayer'
import MatchSerializer from './MatchSerializer'
import {
SerializedMatch,
SerializedMatchChampion,
SerializedMatchItem,
SerializedMatchPerks,
SerializedMatchStats,
SerializedMatchTeamPlayer,
} from './SerializedTypes'
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class BasicMatchSerializer extends MatchSerializer {
/**
* Get champion specific data
* @param id of the champion
*/
protected getChampion(id: number): SerializedMatchChampion {
const originalChampionData = this.champions.find((c) => c.id === id)
const icon =
'https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/' +
originalChampionData!.squarePortraitPath.split('/assets/')[1].toLowerCase()
return {
icon,
id: originalChampionData!.id,
name: originalChampionData!.name,
alias: originalChampionData!.alias,
roles: originalChampionData!.roles,
}
}
protected getPlayerSummary(player: MatchPlayer): SerializedMatchTeamPlayer {
return {
puuid: player.summonerPuuid,
champion: this.getChampion(player.championId),
name: player.summonerName,
role: player.teamPosition,
}
}
protected getTeamSummary(players: MatchPlayer[]): SerializedMatchTeamPlayer[] {
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return players.map((p) => this.getPlayerSummary(p)).sort(sortTeamByRole)
}
protected getItems(player: MatchPlayer): Array<SerializedMatchItem | null> {
const items: (SerializedMatchItem | null)[] = []
for (let i = 0; i < 6; i++) {
const id = player['item' + i]
if (id === 0) {
items.push(null)
continue
}
const item = this.items.find((i) => i.id === id)
if (!item) {
items.push(null)
continue
}
const itemUrl = item.iconPath.split('/assets/')[1].toLowerCase()
items.push({
image: `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${itemUrl}`,
name: item.name,
description: item.description,
price: item.priceTotal,
})
}
return items
}
protected getPerks(player: MatchPlayer): SerializedMatchPerks {
return {
primaryStyle: player.perksPrimaryStyle,
secondaryStyle: player.perksSecondaryStyle,
selected: player.perksSelected,
}
}
protected getStats(player: MatchPlayer): SerializedMatchStats {
return {
kills: player.kills,
deaths: player.deaths,
assists: player.assists,
minions: player.minions,
vision: player.visionScore,
gold: player.gold,
dmgChamp: player.damageDealtChampions,
dmgObj: player.damageDealtObjectives,
dmgTaken: player.damageTaken,
kp: player.kp,
kda: player.kills + player.assists !== 0 && player.deaths === 0 ? '∞' : player.kda,
realKda: player.kda,
criticalStrike: player.criticalStrike,
killingSpree: player.killingSpree,
doubleKills: player.doubleKills,
tripleKills: player.tripleKills,
quadraKills: player.quadraKills,
pentaKills: player.pentaKills,
heal: player.heal,
towers: player.turretKills,
longestLiving: player.timeSpentLiving,
}
}
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public async serializeOneMatch(match: Match, puuid: string): Promise<SerializedMatch> {
// TODO: use a CDragon Service
await super.getContext()
// TODO: do we really need to...
if (!match.players) {
console.log('NEED TO LOAD')
await match.load('players')
await match.load('blueTeam')
await match.load('redTeam')
}
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const identity = match.players.find((p) => p.summonerPuuid === puuid)!
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const allyTeamColor = identity.team === 100 ? 'blueTeam' : 'redTeam'
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const allyTeam = match[allyTeamColor]
const allyPlayers: MatchPlayer[] = []
const enemyPlayers: MatchPlayer[] = []
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for (const p of match.players) {
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p.team === allyTeam.color ? allyPlayers.push(p) : enemyPlayers.push(p)
}
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return {
allyTeam: this.getTeamSummary(allyPlayers),
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champion: this.getChampion(identity.championId),
date: match.date,
enemyTeam: this.getTeamSummary(enemyPlayers),
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firstSum: identity.summoner1Id,
matchId: match.id,
gamemode: match.gamemode,
items: this.getItems(identity),
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level: identity.champLevel,
map: match.map,
name: identity.summonerName,
perks: this.getPerks(identity),
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region: match.region,
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result: allyTeam.result,
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role: identity.teamPosition,
season: getSeasonNumber(match.date),
secondSum: identity.summoner2Id,
stats: this.getStats(identity),
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summonerId: identity.summonerId,
summonerPuuid: puuid,
time: match.gameDuration,
}
}
public async serialize(matches: Match[], puuid: string): Promise<SerializedMatch[]> {
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await super.getContext()
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return await Promise.all(matches.map((match) => this.serializeOneMatch(match, puuid)))
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}
}
export default new BasicMatchSerializer()