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fix: custom games sometimes available in match-v5 endpoint
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3 changed files with 9 additions and 2 deletions
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@ -1,6 +1,10 @@
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export const maps = { 10: 'The Twisted Treeline', 11: "Summoner's Rift", 12: 'Howling Abyss' }
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export const gameModes = {
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0: {
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type: 'Custom',
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name: 'Custom Game'
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},
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900: {
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type: 'Normal',
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name: 'URF',
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@ -7,7 +7,9 @@ import { PlayerRankParsed } from './ParsedType'
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class MatchPlayerRankParser {
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public async parse(match: Match): Promise<PlayerRankParsed[]> {
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const requests = match.players.map((p) => SummonerService.getRanked(p.summonerId, match.region))
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const requests = match.players
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.filter((p) => p.summonerPuuid !== 'BOT')
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.map((p) => SummonerService.getRanked(p.summonerId, match.region))
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const ranks = await Promise.all(requests)
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const parsedRanks = ranks
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@ -136,7 +136,8 @@ class MatchService {
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(m) =>
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!tutorialQueues.includes(m.info.queueId) &&
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m.info.teams.length > 0 &&
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m.info.participants.length > 0
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m.info.participants.length > 0 &&
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m.info.gameMode !== 'PRACTICETOOL'
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)
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// Transform raw matches data
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