mirror of
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feat: create Match, BasicMatch and LiveMatch Transformers
This commit is contained in:
parent
aa4659b53e
commit
54a0e07474
7 changed files with 522 additions and 28 deletions
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@ -20,10 +20,10 @@ export interface ParticipantDetails {
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summonerId: string,
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champion: Champion,
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role: string,
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primaryRune: string,
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secondaryRune: string,
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primaryRune: string | null,
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secondaryRune: string | null,
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level: number,
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items: Item[],
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items: (Item | null)[],
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firstSum: SummonerSpell | number,
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secondSum: SummonerSpell | number,
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stats: Stats,
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@ -39,32 +39,32 @@ export interface Champion {
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icon: string
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}
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interface SummonerSpell {
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export interface SummonerSpell {
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name: string,
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description: string,
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icon: string
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}
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interface Rank {
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export interface Rank {
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tier: string,
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shortName: string
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}
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interface ParticipantBasic {
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export interface ParticipantBasic {
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account_id: string,
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name: string,
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role: string,
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champion: Champion
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}
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interface Item {
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export interface Item {
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image: string,
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name: string,
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description: string,
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price: number
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}
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interface Stats {
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export interface Stats {
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kills: number,
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deaths: number,
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assists: number,
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@ -74,21 +74,21 @@ interface Stats {
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dmgChamp: number,
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dmgObj: number,
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dmgTaken: number,
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kda: number,
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kda: number | string,
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realKda: number,
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criticalStrike: number,
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killingSpree: number,
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doubleKills: number,
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tripleKills: number,
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quadraKills: number,
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pentaKills: number,
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heal: number,
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towers: number,
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longestLiving: number,
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kp: number,
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criticalStrike?: number,
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killingSpree?: number,
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doubleKills?: number,
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tripleKills?: number,
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quadraKills?: number,
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pentaKills?: number,
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heal?: number,
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towers?: number,
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longestLiving?: number,
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kp: number | string,
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}
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interface PercentStats {
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export interface PercentStats {
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minions: number,
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vision: number,
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gold: string,
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@ -1,6 +1,14 @@
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import Redis from '@ioc:Adonis/Addons/Redis'
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import got from 'got/dist/source'
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export interface FinalRoleComposition {
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'TOP'?: number,
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'JUNGLE'?: number,
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'MIDDLE'?: number,
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'BOTTOM'?: number,
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'SUPPORT'?: number,
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}
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export interface RoleComposition {
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'TOP'?: number,
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'JUNGLE'?: number,
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@ -186,7 +194,12 @@ class RoleIdentificationService {
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* @param jungle
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* @param support
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*/
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public getRoles (championPositions: ChampionsRates, composition: number[], jungle?: number, support?: number) {
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public getRoles (
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championPositions: ChampionsRates,
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composition: number[],
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jungle?: number,
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support?: number
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): FinalRoleComposition {
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// Set composition champion playrate to 0% if not present in the json data
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for (const compChamp of composition) {
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if (championPositions[compChamp]) {
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@ -3,6 +3,17 @@ import { SummonerDTO } from 'App/Services/Jax/src/Endpoints/SummonerEndpoint'
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import { LeagueEntryDTO } from './Jax/src/Endpoints/LeagueEndpoint'
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import { SummonerModel } from 'App/Models/Summoner'
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export interface LeagueEntriesByQueue {
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soloQ?: LeagueEntryByQueue,
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flex5v5?: LeagueEntryByQueue
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}
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export interface LeagueEntryByQueue extends LeagueEntryDTO {
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fullRank: string,
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winrate: string,
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shortName: string | number
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}
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class SummonerService {
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private uniqueLeagues = ['CHALLENGER', 'GRANDMASTER', 'MASTER']
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private leaguesNumbers = { 'I': 1, 'II': 2, 'III': 3, 'IV': 4 }
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@ -11,7 +22,7 @@ class SummonerService {
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* Helper to transform League Data from the Riot API
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* @param league raw data of the league from Riot API
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*/
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private getleagueData (league?: LeagueEntryDTO) {
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private getleagueData (league?: LeagueEntryDTO): LeagueEntryByQueue | null {
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if (!league) {
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return null
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}
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@ -45,7 +56,7 @@ class SummonerService {
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* @param account of the summoner
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* @param summonerDB summoner in the database
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*/
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public getAllSummonerNames (account: SummonerDTO, summonerDB:SummonerModel) {
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public getAllSummonerNames (account: SummonerDTO, summonerDB: SummonerModel) {
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const names = summonerDB.names ? summonerDB.names : []
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if (!names.find(n => n.name === account.name)) {
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@ -64,12 +75,11 @@ class SummonerService {
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* @param account
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* @param region
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*/
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public async getRanked (account: SummonerDTO, region: string) {
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public async getRanked (account: SummonerDTO, region: string): Promise<LeagueEntriesByQueue> {
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const ranked = await Jax.League.summonerID(account.id, region)
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const result = {
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soloQ: this.getleagueData(ranked.find(e => e.queueType === 'RANKED_SOLO_5x5')) || null,
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flex5v5: this.getleagueData(ranked.find(e => e.queueType === 'RANKED_FLEX_SR')) || null,
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flex3v3: this.getleagueData(ranked.find(e => e.queueType === 'RANKED_FLEX_TT')) || null,
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soloQ: this.getleagueData(ranked.find(e => e.queueType === 'RANKED_SOLO_5x5')) || undefined,
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flex5v5: this.getleagueData(ranked.find(e => e.queueType === 'RANKED_FLEX_SR')) || undefined,
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}
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return result
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}
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83
server-new/app/Transformers/BasicMatchTransformer.ts
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83
server-new/app/Transformers/BasicMatchTransformer.ts
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@ -0,0 +1,83 @@
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import { MatchModel, ParticipantBasic } from 'App/Models/Match'
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import { MatchDto } from 'App/Services/Jax/src/Endpoints/MatchEndpoint'
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import { SummonerDTO } from 'App/Services/Jax/src/Endpoints/SummonerEndpoint'
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import MatchTransformer from 'App/Transformers/MatchTransformer'
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class BasicMatchTransformer extends MatchTransformer {
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/**
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* Transform raw data for 1 match
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* @param match
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* @param account
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*/
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private transformOneMatch (match: MatchDto, account: SummonerDTO) {
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// Global data about the match
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const globalInfos = super.getGameInfos(match)
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const identity = match.participantIdentities.find((p) => p.player.currentAccountId === account.accountId)
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const player = match.participants[identity!.participantId - 1]
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let win = match.teams.find((t) => t.teamId === player.teamId)!.win
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// Match less than 5min
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if (match.gameDuration < 300) {
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win = 'Remake'
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}
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// Player data
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const playerData = super.getPlayerData(match, player, false)
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// Teams data
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const allyTeam:ParticipantBasic[] = []
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const enemyTeam:ParticipantBasic[] = []
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for (let summoner of match.participantIdentities) {
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const allData = match.participants[summoner.participantId - 1]
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const playerInfos = {
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account_id: summoner.player.currentAccountId,
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name: summoner.player.summonerName,
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role: super.getRoleName(allData.timeline, match.queueId),
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champion: super.getChampion(allData.championId),
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}
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if (allData.teamId === player.teamId) {
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allyTeam.push(playerInfos)
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} else {
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enemyTeam.push(playerInfos)
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}
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}
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// Roles
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super.getMatchRoles(match, allyTeam, enemyTeam, player.teamId, playerData)
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return {
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account_id: identity!.player.currentAccountId,
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summoner_puuid: account.puuid,
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gameId: match.gameId,
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result: win,
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allyTeam,
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enemyTeam,
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...globalInfos,
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...playerData,
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}
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}
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/**
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* Transform raw data from Riot API
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* @param matches data from Riot API, Array of match or a single match
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* @param ctx context
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*/
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public async transform (matches: MatchDto[] | MatchDto, { account }: { account: SummonerDTO }) {
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await super.getContext()
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if (Array.isArray(matches)) {
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const finalMatches:MatchModel[] = []
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matches.forEach((match, index) => {
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finalMatches[index] = this.transformOneMatch(match, account)
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})
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return finalMatches
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} else {
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return this.transformOneMatch(matches, account) as MatchModel
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}
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}
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}
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export default new BasicMatchTransformer()
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72
server-new/app/Transformers/LiveMatchTransformer.ts
Normal file
72
server-new/app/Transformers/LiveMatchTransformer.ts
Normal file
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@ -0,0 +1,72 @@
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import { queuesWithRole } from 'App/helpers'
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import { CurrentGameInfo, CurrentGameParticipant } from 'App/Services/Jax/src/Endpoints/SpectatorEndpoint'
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import { FinalRoleComposition } from 'App/Services/RoleIdentiticationService'
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import SummonerService, { LeagueEntriesByQueue } from 'App/Services/SummonerService'
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import MatchTransformer, { PlayerRole } from './MatchTransformer'
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class LiveMatchTransformer extends MatchTransformer {
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/**
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* Get player soloQ and flex rank from his summonerName
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* @param participant
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* @param region
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*/
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private async getPlayerRank (participant: CurrentGameParticipant, region: string) {
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const account = await SummonerService.getAccount(participant.summonerName, region)
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let ranked: LeagueEntriesByQueue
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if (account) {
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ranked = await SummonerService.getRanked(account, region)
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}
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return {
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...participant,
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level: account ? account.summonerLevel : undefined,
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rank: account ? ranked! : undefined,
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}
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}
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/**
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* Transform raw data from Riot API
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* @param liveMatch
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* @param ctx
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*/
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public async transform (liveMatch: CurrentGameInfo, { region }: { region: string }) {
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await super.getContext()
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// Roles
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const blueTeam: PlayerRole[] = [] // 100
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const redTeam: PlayerRole[] = [] // 200
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let blueRoles: FinalRoleComposition = {}
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let redRoles: FinalRoleComposition = {}
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const needsRole = this.championRoles && queuesWithRole.includes(liveMatch.gameQueueConfigId)
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if (needsRole) {
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liveMatch.participants.map(p => {
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const playerRole = { champion: p.championId, jungle: p.spell1Id === 11 || p.spell2Id === 11 }
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p.teamId === 100 ? blueTeam.push(playerRole) : redTeam.push(playerRole)
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})
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blueRoles = super.getTeamRoles(blueTeam)
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redRoles = super.getTeamRoles(redTeam)
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}
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for (const participant of liveMatch.participants) {
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// Perks
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participant.runes = participant.perks ?
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super.getPerksImages(participant.perks.perkIds[0], participant.perks.perkSubStyle)
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: {}
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// Roles
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if (needsRole) {
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const roles = participant.teamId === 100 ? blueRoles : redRoles
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participant.role = Object.entries(roles).find(([, champion]) => participant.championId === champion)![0]
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}
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}
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// Ranks
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const requestsParticipants = liveMatch.participants.map(p => this.getPlayerRank(p, region))
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liveMatch.participants = await Promise.all(requestsParticipants)
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return liveMatch
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}
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}
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export default new LiveMatchTransformer()
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314
server-new/app/Transformers/MatchTransformer.ts
Normal file
314
server-new/app/Transformers/MatchTransformer.ts
Normal file
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@ -0,0 +1,314 @@
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import { getSeasonNumber, queuesWithRole, sortTeamByRole, supportItems } from 'App/helpers'
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import Jax from 'App/Services/Jax'
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import { MatchDto, ParticipantDto, ParticipantTimelineDto } from 'App/Services/Jax/src/Endpoints/MatchEndpoint'
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import { Item, ParticipantBasic, ParticipantDetails, PercentStats, Stats } from 'App/Models/Match'
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import RoleIdentificationService from 'App/Services/RoleIdentiticationService'
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export interface PlayerRole {
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champion: number,
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jungle?: boolean,
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support?: boolean,
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}
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export default abstract class MatchTransformer {
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protected champions: any
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protected items: any
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protected perks: any
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protected perkstyles: any
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protected summonerSpells: any
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protected championRoles: any
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protected sortTeamByRole: (a: ParticipantBasic, b: ParticipantBasic) => number
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/**
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* Get global Context with CDragon Data
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*/
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public async getContext () {
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const items = await Jax.CDragon.items()
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const champions = await Jax.CDragon.champions()
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const perks = await Jax.CDragon.perks()
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const perkstyles = await Jax.CDragon.perkstyles()
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const summonerSpells = await Jax.CDragon.summonerSpells()
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const championRoles = await RoleIdentificationService.pullData().catch(() => { })
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this.champions = champions
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this.items = items
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this.perks = perks
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this.perkstyles = perkstyles.styles
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this.summonerSpells = summonerSpells
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this.championRoles = championRoles
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this.sortTeamByRole = sortTeamByRole
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}
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/**
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* Get champion specific data
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* @param id of the champion
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*/
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public getChampion (id: number) {
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const champion = { ...this.champions.find(c => c.id === id) }
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champion.icon = `
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https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/
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${champion.squarePortraitPath.split('/assets/')[1].toLowerCase()}
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`
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delete champion.squarePortraitPath
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return champion
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}
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/**
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* Get global data about the match
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*/
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public getGameInfos (match: MatchDto) {
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return {
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map: match.mapId,
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gamemode: match.queueId,
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date: match.gameCreation,
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region: match.platformId.toLowerCase(),
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season: getSeasonNumber(match.gameCreation),
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time: match.gameDuration,
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}
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}
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/**
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* Get player specific data during the match
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* @param match
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* @param player
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* @param detailed : detailed or not stats
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* @param teamStats : if detailed, the teamStats argument is mandatory
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*/
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public getPlayerData (match: MatchDto, player: ParticipantDto, detailed: boolean, teamStats: any = {}) {
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const identity = match.participantIdentities.find(p => p.participantId === player.participantId)
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const name = identity!.player.summonerName
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const champion = this.getChampion(player.championId)
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const role = this.getRoleName(player.timeline, match.queueId)
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const level = player.stats.champLevel
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// Regular stats / Full match stats
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const stats: Stats = {
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kills: player.stats.kills,
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deaths: player.stats.deaths,
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assists: player.stats.assists,
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minions: player.stats.totalMinionsKilled + player.stats.neutralMinionsKilled,
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vision: player.stats.visionScore,
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gold: player.stats.goldEarned,
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dmgChamp: player.stats.totalDamageDealtToChampions,
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dmgObj: player.stats.damageDealtToObjectives,
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dmgTaken: player.stats.totalDamageTaken,
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kp: 0,
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kda: 0,
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realKda: 0,
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}
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if (stats.kills + stats.assists !== 0 && stats.deaths === 0) {
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stats.kda = '∞'
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stats.realKda = stats.kills + stats.assists
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} else {
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stats.kda = +(stats.deaths === 0 ? 0 : ((stats.kills + stats.assists) / stats.deaths)).toFixed(2)
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stats.realKda = stats.kda
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}
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// Percent stats / Per minute stats : only for detailed match
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let percentStats: PercentStats
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if (detailed) {
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percentStats = {
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minions: +(stats.minions / (match.gameDuration / 60)).toFixed(2),
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vision: +(stats.vision / (match.gameDuration / 60)).toFixed(2),
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gold: +(player.stats.goldEarned * 100 / teamStats.gold).toFixed(1) + '%',
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dmgChamp: +(player.stats.totalDamageDealtToChampions * 100 / teamStats.dmgChamp).toFixed(1) + '%',
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dmgObj: +(teamStats.dmgObj ? player.stats.damageDealtToObjectives * 100 / teamStats.dmgObj : 0).toFixed(1) + '%',
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dmgTaken: +(player.stats.totalDamageTaken * 100 / teamStats.dmgTaken).toFixed(1) + '%',
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}
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stats.kp = teamStats.kills === 0 ? '0%' : +((stats.kills + stats.assists) * 100 / teamStats.kills).toFixed(1) + '%'
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} else {
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const totalKills = match.participants.reduce((prev, current) => {
|
||||
if (current.teamId !== player.teamId) {
|
||||
return prev
|
||||
}
|
||||
return prev + current.stats.kills
|
||||
}, 0)
|
||||
|
||||
stats.criticalStrike = player.stats.largestCriticalStrike
|
||||
stats.killingSpree = player.stats.largestKillingSpree
|
||||
stats.doubleKills = player.stats.doubleKills
|
||||
stats.tripleKills = player.stats.tripleKills
|
||||
stats.quadraKills = player.stats.quadraKills
|
||||
stats.pentaKills = player.stats.pentaKills
|
||||
stats.heal = player.stats.totalHeal
|
||||
stats.towers = player.stats.turretKills
|
||||
stats.longestLiving = player.stats.longestTimeSpentLiving
|
||||
stats.kp = totalKills === 0 ? 0 : +((stats.kills + stats.assists) * 100 / totalKills).toFixed(1)
|
||||
}
|
||||
|
||||
let primaryRune: string | null = null
|
||||
let secondaryRune: string | null = null
|
||||
if (player.stats.perkPrimaryStyle) {
|
||||
({ primaryRune, secondaryRune } = this.getPerksImages(player.stats.perk0, player.stats.perkSubStyle))
|
||||
}
|
||||
|
||||
const items: (Item | null)[] = []
|
||||
for (let i = 0; i < 6; i++) {
|
||||
const id = player.stats['item' + i]
|
||||
if (id === 0) {
|
||||
items.push(null)
|
||||
continue
|
||||
}
|
||||
|
||||
const item = this.items.find((i: any) => i.id === id)
|
||||
const itemUrl = item.iconPath.split('/assets/')[1].toLowerCase()
|
||||
|
||||
items.push({
|
||||
image: `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${itemUrl}`,
|
||||
name: item.name,
|
||||
description: item.description,
|
||||
price: item.priceTotal,
|
||||
})
|
||||
}
|
||||
|
||||
const firstSum = player.spell1Id
|
||||
const secondSum = player.spell2Id
|
||||
|
||||
const playerData: ParticipantDetails = {
|
||||
name,
|
||||
summonerId: identity!.player.summonerId,
|
||||
champion,
|
||||
role,
|
||||
primaryRune,
|
||||
secondaryRune,
|
||||
level,
|
||||
items,
|
||||
firstSum,
|
||||
secondSum,
|
||||
stats,
|
||||
}
|
||||
if (detailed) {
|
||||
playerData.percentStats = percentStats!
|
||||
}
|
||||
|
||||
return playerData
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the icons of the primary rune and secondary category
|
||||
* @param perk0 primary perks id
|
||||
* @param perkSubStyle secondary perks category
|
||||
*/
|
||||
public getPerksImages (perk0: number, perkSubStyle: number) {
|
||||
const firstRune = this.perks.find((p: any) => p.id === perk0)
|
||||
const firstRuneUrl = firstRune.iconPath.split('/assets/')[1].toLowerCase()
|
||||
const primaryRune = `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${firstRuneUrl}`
|
||||
|
||||
const secondRuneStyle = this.perkstyles.find((p: any) => p.id === perkSubStyle)
|
||||
|
||||
const secondRuneStyleUrl = secondRuneStyle ? secondRuneStyle.iconPath.split('/assets/')[1].toLowerCase() : null
|
||||
const secondaryRune = secondRuneStyleUrl ?
|
||||
`https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${secondRuneStyleUrl}`
|
||||
: ''
|
||||
|
||||
return { primaryRune, secondaryRune }
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the lane of the summoner according to timeline
|
||||
* @param timeline from Riot Api
|
||||
* @param gamemode of the match to check if a role is needed
|
||||
*/
|
||||
public getRoleName (timeline: ParticipantTimelineDto, gamemode: number) {
|
||||
if (!queuesWithRole.includes(gamemode)) {
|
||||
return 'NONE'
|
||||
}
|
||||
|
||||
if (timeline.lane === 'BOTTOM' && timeline.role.includes('SUPPORT')) {
|
||||
return 'SUPPORT'
|
||||
}
|
||||
|
||||
return timeline.lane
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the 5 roles of a team based on champions
|
||||
* @param team 5 champions + smite from a team
|
||||
*/
|
||||
public getTeamRoles (team: PlayerRole[]) {
|
||||
const teamJunglers = team.filter(p => p.jungle && !p.support)
|
||||
const jungle = teamJunglers.length === 1 ? teamJunglers[0].champion : undefined
|
||||
const teamSupports = team.filter(p => p.support && !p.jungle)
|
||||
const support = teamSupports.length === 1 ? teamSupports[0].champion : undefined
|
||||
|
||||
return RoleIdentificationService.getRoles(this.championRoles, team.map(p => p.champion), jungle, support)
|
||||
}
|
||||
|
||||
/**
|
||||
* Update roles for a team if Riot's ones are badly identified
|
||||
* @param team 5 players data of the team
|
||||
* @param champs 5 champions + smite from the team
|
||||
* @param playerData data of the searched player, only for basic matches
|
||||
*/
|
||||
public updateTeamRoles (team: ParticipantBasic[], champs: PlayerRole[], playerData?: ParticipantDetails) {
|
||||
// const actualRoles = [...new Set(team.map(p => p.role))]
|
||||
// if (actualRoles.length === 5) {
|
||||
// return
|
||||
// }
|
||||
|
||||
const identifiedChamps = this.getTeamRoles(champs)
|
||||
for (const summoner of team) {
|
||||
summoner.role = Object.entries(identifiedChamps).find(([, champion]) => summoner.champion.id === champion)![0]
|
||||
|
||||
if (playerData && summoner.champion.id === playerData.champion.id) {
|
||||
playerData.role = summoner.role
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param match from Riot Api
|
||||
* @param allyTeam 5 players of the first team
|
||||
* @param enemyTeam 5 players of the second team
|
||||
* @param allyTeamId team id of the searched player, only for basic matches
|
||||
* @param playerData data of the searched player, only for basic matches
|
||||
*/
|
||||
public getMatchRoles (
|
||||
match: MatchDto,
|
||||
allyTeam: ParticipantBasic[],
|
||||
enemyTeam: ParticipantBasic[],
|
||||
allyTeamId = 100,
|
||||
playerData?: ParticipantDetails
|
||||
) {
|
||||
if (!this.championRoles || !queuesWithRole.includes(match.queueId)) {
|
||||
return
|
||||
}
|
||||
|
||||
let allyChamps: PlayerRole[] = []
|
||||
let enemyChamps: PlayerRole[] = []
|
||||
match.participants.map(p => {
|
||||
const items = [p.stats.item0, p.stats.item1, p.stats.item2, p.stats.item3, p.stats.item4, p.stats.item5]
|
||||
const playerRole = {
|
||||
champion: p.championId,
|
||||
jungle: p.spell1Id === 11 || p.spell2Id === 11,
|
||||
support: supportItems.some(suppItem => items.includes(suppItem)),
|
||||
}
|
||||
p.teamId === allyTeamId ? allyChamps.push(playerRole) : enemyChamps.push(playerRole)
|
||||
})
|
||||
|
||||
this.updateTeamRoles(allyTeam, allyChamps, playerData)
|
||||
this.updateTeamRoles(enemyTeam, enemyChamps)
|
||||
|
||||
allyTeam.sort(this.sortTeamByRole)
|
||||
enemyTeam.sort(this.sortTeamByRole)
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Summoner Spell Data from CDragon
|
||||
* @param id of the summonerSpell
|
||||
*/
|
||||
public getSummonerSpell (id: number) {
|
||||
if (id === 0) {
|
||||
return null
|
||||
}
|
||||
const spell = this.summonerSpells.find((s: any) => s.id === id)
|
||||
const spellName = spell.iconPath.split('/assets/')[1].toLowerCase()
|
||||
return {
|
||||
name: spell.name,
|
||||
description: spell.description,
|
||||
icon: `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${spellName}`,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,3 +1,5 @@
|
|||
import { ParticipantBasic } from './Models/Match'
|
||||
|
||||
/**
|
||||
* League of Legends queues with defined role for each summoner
|
||||
*/
|
||||
|
|
@ -40,7 +42,7 @@ export function getSeasonNumber (timestamp: number) {
|
|||
* @param a first role
|
||||
* @param b second role
|
||||
*/
|
||||
export function sortTeamByRole (a:any, b:any) {
|
||||
export function sortTeamByRole (a:ParticipantBasic, b:ParticipantBasic) {
|
||||
const sortingArr = ['TOP', 'JUNGLE', 'MIDDLE', 'BOTTOM', 'SUPPORT']
|
||||
return sortingArr.indexOf(a.role) - sortingArr.indexOf(b.role)
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue