chore: delete old server folder and rename new one

This commit is contained in:
Valentin Kaelin 2020-10-17 15:45:12 +02:00
parent 324d4d539f
commit 75894b3025
119 changed files with 3386 additions and 12189 deletions

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@ -1,14 +0,0 @@
[*]
indent_style = space
indent_size = 2
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.json]
insert_final_newline = ignore
[*.md]
trim_trailing_whitespace = false

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@ -1,14 +0,0 @@
PORT=3333
HOST=0.0.0.0
NODE_ENV=development
APP_KEY=
MONGODB_URL=mongodb://localhost:27017
MONGODB_DATABASE=leaguestats
REDIS_CONNECTION=local
REDIS_HOST=127.0.0.1
REDIS_PORT=6379
REDIS_PASSWORD=
API_KEY=RGAPI-xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx

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node_modules
build
coverage
.vscode
.DS_STORE
.env
tmp

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@ -1,19 +0,0 @@
/*
|--------------------------------------------------------------------------
| Ace Commands
|--------------------------------------------------------------------------
|
| This file is the entry point for running ace commands. For typescript
| projects, the ace commands will fallback to the compiled code and
| hence this file has to be executable by node directly.
|
*/
require('reflect-metadata')
require('source-map-support').install({ handleUncaughtExceptions: false })
const { Ignitor } = require('@adonisjs/core/build/src/Ignitor')
new Ignitor(__dirname)
.ace()
.handle(process.argv.slice(2))
.catch(console.error)

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@ -1,35 +0,0 @@
{
"name": "leaguestats-api",
"version": "0.0.0",
"private": true,
"scripts": {
"build": "node ace build",
"dev": "npm run start",
"start": "node ace serve --watch",
"lint": "eslint . --ext=.ts"
},
"devDependencies": {
"@adonisjs/assembler": "^2.1.5",
"adonis-preset-ts": "^1.0.4",
"eslint": "^7.10.0",
"eslint-plugin-adonis": "^1.0.15",
"pino-pretty": "^4.2.1",
"typescript": "^4.0.3",
"youch": "^2.1.0",
"youch-terminal": "^1.0.1"
},
"dependencies": {
"@adonisjs/ace": "^6.9.4",
"@adonisjs/core": "^5.0.0-preview-rc-1.12",
"@adonisjs/fold": "^6.4.1",
"@adonisjs/redis": "^4.1.2",
"@fightmegg/riot-rate-limiter": "0.0.11",
"@zakodium/adonis-mongodb": "^0.3.0",
"got": "^11.7.0",
"proxy-addr": "^2.0.6",
"reflect-metadata": "^0.1.13",
"request": "^2.88.2",
"riot-ratelimiter": "^0.1.5",
"source-map-support": "^0.5.19"
}
}

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@ -1,13 +1,14 @@
# editorconfig.org
root = true
[*] [*]
indent_size = 2
indent_style = space indent_style = space
indent_size = 2
end_of_line = lf end_of_line = lf
charset = utf-8 charset = utf-8
trim_trailing_whitespace = true trim_trailing_whitespace = true
insert_final_newline = true insert_final_newline = true
[*.json]
insert_final_newline = ignore
[*.md] [*.md]
trim_trailing_whitespace = false trim_trailing_whitespace = false

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@ -1,26 +1,14 @@
HOST=127.0.0.1 PORT=3333
PORT=5000 HOST=0.0.0.0
NODE_ENV=development NODE_ENV=development
APP_NAME=LeagueStats
APP_URL=http://${HOST}:${PORT}
CACHE_VIEWS=false
APP_KEY= APP_KEY=
DB_CONNECTION=mongodb MONGODB_URL=mongodb://localhost:27017
DB_HOST=127.0.0.1 MONGODB_DATABASE=leaguestats
DB_PORT=27017
DB_USER=root
DB_PASSWORD=
DB_DATABASE=leaguestats
REDIS_CONNECTION=local REDIS_CONNECTION=local
REDIS_HOST=127.0.0.1 REDIS_HOST=127.0.0.1
REDIS_PORT=6379 REDIS_PORT=6379
REDIS_PASSWORD= REDIS_PASSWORD=
HASH_DRIVER=bcrypt
API_KEY=RGAPI-xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx API_KEY=RGAPI-xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx

14
server/.gitignore vendored
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# Node modules
node_modules node_modules
build
# Adonis directory for storing tmp files coverage
tmp .vscode
.DS_STORE
# Environment variables, never commit this file
.env .env
tmp
# The development sqlite file
database/development.sqlite

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# LeagueStats Backend
This is the boilerplate for creating an API server in AdonisJs, it comes pre-configured with.
1. Bodyparser
2. Authentication
3. CORS
4. Lucid ORM
5. Migrations and seeds
## Setup
Use the adonis command to install the blueprint
```bash
adonis new yardstick --api-only
```
or manually clone the repo and then run `npm install`.
### Migrations
Run the following command to run startup migrations.
```js
adonis migration:run
```

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@ -1,21 +1,19 @@
'use strict'
/* /*
|-------------------------------------------------------------------------- |--------------------------------------------------------------------------
| Ace Commands | Ace Commands
|-------------------------------------------------------------------------- |--------------------------------------------------------------------------
| |
| The ace file is just a regular Javascript file but with no extension. You | This file is the entry point for running ace commands. For typescript
| can call `node ace` followed by the command name and it just works. | projects, the ace commands will fallback to the compiled code and
| | hence this file has to be executable by node directly.
| Also you can use `adonis` followed by the command name, since the adonis
| global proxies all the ace commands.
| |
*/ */
const { Ignitor } = require('@adonisjs/ignitor') require('reflect-metadata')
require('source-map-support').install({ handleUncaughtExceptions: false })
new Ignitor(require('@adonisjs/fold')) const { Ignitor } = require('@adonisjs/core/build/src/Ignitor')
.appRoot(__dirname) new Ignitor(__dirname)
.fireAce() .ace()
.handle(process.argv.slice(2))
.catch(console.error) .catch(console.error)

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@ -1,34 +0,0 @@
'use strict'
const { Command } = require('@adonisjs/ace')
const Database = use('Database')
const Match = use('App/Models/Match')
class DeleteMatch extends Command {
static get signature() {
return `
delete:match
{ field : Field to check }
{ value?=null : Value of the field, if true: delete match }
`
}
static get description() {
return 'Delete matches from db with a condition'
}
async handle(args, options) {
console.time('DeleteMatches')
const nbMatchesBefore = await Match.count()
const matches = await Match.all()
for (const match of matches.toJSON()) {
await Match.where('_id', match._id).where(args.field, args.value).delete()
}
const nbMatchesAfter = await Match.count()
Database.close()
console.timeEnd('DeleteMatches')
this.success(`${this.icon('success')} Delete Matches completed: ${nbMatchesBefore - nbMatchesAfter} matche(s) deleted`)
}
}
module.exports = DeleteMatch

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@ -1,84 +0,0 @@
'use strict'
const { Command } = require('@adonisjs/ace')
const DetailedMatchTransformer = use('App/Transformers/DetailedMatchTransformer')
const Database = use('Database')
const Jax = use('App/Services/Jax')
const DetailedMatch = use('App/Models/DetailedMatch')
const Queue = use('Bee/Queue')
class EditDetailedMatch extends Command {
static get signature() {
return `
edit:detailed:match
{ concurrent?=10 : Number of concurrent jobs }
`
}
static get description() {
return 'Edit DetailedMatches in the db with the new Transformer version'
}
/**
* Create edit-detailed-matches Queue
*/
createQueue(concurrent) {
Queue.get('edit-detailed-matches').process(concurrent, async (job) => {
// Get stats from Riot API
const matchRiot = await Jax.Match.get(job.data.gameId, job.data.region)
// Transform raw matches data
const transformedMatch = await DetailedMatchTransformer.transform(matchRiot)
// Update match in DB
await DetailedMatch.where('_id', job.data._id).update(transformedMatch)
return
})
/**
* Job (edit detailed match) finished with success
*/
Queue.get('edit-detailed-matches').on('succeeded', (job, result) => {
console.log(`Job ${job.id} succeeded`)
})
}
async handle(args, options) {
console.time('EditDetailedMatches')
this.createQueue(args.concurrent)
// All detailed matches from the db
const matches = await DetailedMatch.all()
const matchesArray = matches.toJSON()
// Create jobs
const jobs = []
for (const match of matchesArray) {
const matchInfos = {
_id: match._id,
gameId: match.gameId,
region: match.region,
}
const job = await Queue
.get('edit-detailed-matches')
.createJob(matchInfos)
.save()
jobs.push(job)
}
// Wait that all jobs are done
const finalResult = await new Promise((resolve, reject) => {
const lastJob = jobs[jobs.length - 1]
lastJob.on('succeeded', result => {
resolve(`FINAL RESULT for job ${lastJob.id}`)
})
})
Database.close()
console.timeEnd('EditDetailedMatches')
this.success(`${this.icon('success')} Edit ${matchesArray.length} DetailedMatches completed`)
}
}
module.exports = EditDetailedMatch

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@ -1,95 +0,0 @@
'use strict'
const { Command } = require('@adonisjs/ace')
const BasicMatchTransformer = use('App/Transformers/BasicMatchTransformer')
const Database = use('Database')
const Jax = use('App/Services/Jax')
const Match = use('App/Models/Match')
const Queue = use('Bee/Queue')
class EditMatch extends Command {
static get signature() {
return `
edit:match
{ concurrent?=10 : Number of concurrent jobs },
{ puuid? : Only update matches for a specific summoner },
`
}
static get description() {
return 'Edit matches in the db with the new Transformer version'
}
/**
* Create edit-matches Queue
*/
createQueue(concurrent) {
Queue.get('edit-matches').process(concurrent, async (job) => {
// Get stats from Riot API
const matchRiot = await Jax.Match.get(job.data.gameId, job.data.region)
const account = {
accountId: (matchRiot.participantIdentities.find(s => s.player.summonerName === job.data.name)).player.currentAccountId,
puuid: job.data.summoner_puuid
}
// Transform raw matches data
const transformedMatch = await BasicMatchTransformer.transform(matchRiot, { account })
// Update match in DB
await Match.where('_id', job.data._id).update(transformedMatch)
return
})
/**
* Job (edit match) finished with success
*/
Queue.get('edit-matches').on('succeeded', (job, result) => {
console.log(`Job ${job.id} succeeded`)
})
}
async handle(args, options) {
console.time('EditMatches')
this.info(`Concurrent: ${args.concurrent}`)
this.info(`PUUID: ${args.puuid}`)
this.createQueue(args.concurrent)
// All matches from the db
const matches = args.puuid ? await Match.query().where({ summoner_puuid: args.puuid }).fetch() : await Match.all()
const matchesArray = matches.toJSON()
console.log(`${matchesArray.length} matches to edit.`)
// Create jobs
const jobs = []
for (const match of matchesArray) {
const matchInfos = {
_id: match._id,
gameId: match.gameId,
name: match.name,
region: match.region,
summoner_puuid: match.summoner_puuid
}
const job = await Queue
.get('edit-matches')
.createJob(matchInfos)
.save()
jobs.push(job)
}
// Wait that all jobs are done
const finalResult = await new Promise((resolve, reject) => {
const lastJob = jobs[jobs.length - 1]
lastJob.on('succeeded', result => {
resolve(`FINAL RESULT for job ${lastJob.id}`)
})
})
Database.close()
console.timeEnd('EditMatches')
this.success(`${this.icon('success')} Edit ${matchesArray.length} Matches completed`)
}
}
module.exports = EditMatch

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@ -1,77 +0,0 @@
'use strict'
const { Command } = require('@adonisjs/ace')
const Database = use('Database')
const Queue = use('Bee/Queue')
const Summoner = use('App/Models/Summoner')
const { getSeasonNumber } = use('App/helpers')
class EditMatchList extends Command {
static get signature() {
return 'edit:match:list'
}
static get description() {
return 'Edit all matchlist of players to add season of the matches'
}
/**
* Create edit-matchList Queue
*/
createQueue(concurrent) {
Queue.get('edit-matchList').process(concurrent, async (job) => {
// Update matchlist with season
job.data.matchList = job.data.matchList.map(m => {
m.seasonMatch = getSeasonNumber(m.timestamp)
return m
})
// Update Summoner in DB
await Summoner.where('puuid', job.data.puuid).update(job.data)
return
})
/**
* Job (edit matchList) finished with success
*/
Queue.get('edit-matchList').on('succeeded', (job, result) => {
console.log(`Job ${job.id} succeeded`)
})
}
async handle(args, options) {
console.time('EditMatchList')
this.info('Start EditMatchList Command')
this.createQueue(10)
// All sumoners from the db
const summoners = await Summoner.all()
const summonersArray = summoners.toJSON()
// Create jobs
const jobs = []
for (const summoner of summonersArray) {
const job = await Queue
.get('edit-matchList')
.createJob(summoner)
.save()
jobs.push(job)
}
// Wait that all jobs are done
await new Promise((resolve, reject) => {
const lastJob = jobs[jobs.length - 1]
lastJob.on('succeeded', result => {
resolve(`FINAL RESULT for job ${lastJob.id}`)
})
})
Database.close()
console.timeEnd('EditMatchList')
this.success(`${this.icon('success')} Edit ${summonersArray.length} Summoners completed`)
}
}
module.exports = EditMatchList

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@ -1,107 +0,0 @@
'use strict'
const Jax = use('App/Services/Jax')
const DetailedMatch = use('App/Models/DetailedMatch')
const DetailedMatchTransformer = use('App/Transformers/DetailedMatchTransformer')
const MatchService = use('App/Services/MatchService')
const StatsService = use('App/Services/StatsService')
const SummonerService = use('App/Services/SummonerService')
const Summoner = use('App/Models/Summoner')
class MatchController {
/**
* Get the soloQ rank of all the players of the team
* @param summoner all the data of the summoner
* @param region of the match
*/
async _getPlayerRank(summoner, region) {
const account = await SummonerService.getAccount(summoner.name, region)
if (account) {
const ranked = await SummonerService.getRanked(account, region)
summoner.rank = ranked.soloQ ? (({ tier, shortName }) => ({ tier, shortName }))(ranked.soloQ) : null
} else {
summoner.rank = null
}
return summoner
}
/**
* POST - Return data from matches searched by gameIds
*/
async index({ request, response }) {
console.log('More Matches Request')
const account = request.input('account')
const gameIds = request.input('gameIds')
const summonerDB = await Summoner.where({ puuid: account.puuid }).first()
const matches = await MatchService.getMatches(account, gameIds, summonerDB)
await summonerDB.save()
const stats = await StatsService.getSummonerStats(account)
return response.json({
matches,
stats,
})
}
/**
* POST - Return details data for one specific match
*/
async show({ request, response }) {
console.time('MatchDetails')
console.log('Match details request')
const gameId = request.input('gameId')
const region = request.input('region')
console.log(gameId, region)
let matchDetails = {}
const alreadySaved = await DetailedMatch.where({ gameId, region }).first()
if (alreadySaved) {
console.log('MATCH DETAILS ALREADY SAVED')
matchDetails = alreadySaved
} else {
matchDetails = await Jax.Match.get(gameId, region)
matchDetails = await DetailedMatchTransformer.transform(matchDetails)
await DetailedMatch.create(matchDetails)
}
console.timeEnd('MatchDetails')
return response.json({
matchDetails
})
}
/**
* POST - Return ranks of players for a specific game
*/
async showRanks({ request, response }) {
console.time('Ranks')
const gameId = request.input('gameId')
const region = request.input('region')
let matchDetails = await DetailedMatch.where({ gameId, region }).first()
if (!matchDetails) {
return response.json(null)
}
const requestsBlue = matchDetails.blueTeam.players.map(p => this._getPlayerRank(p, region))
matchDetails.blueTeam.players = await Promise.all(requestsBlue)
const requestsRed = matchDetails.redTeam.players.map(p => this._getPlayerRank(p, region))
matchDetails.redTeam.players = await Promise.all(requestsRed)
matchDetails.save()
console.timeEnd('Ranks')
return response.json({
blueTeam: matchDetails.blueTeam.players,
redTeam: matchDetails.redTeam.players,
})
}
}
module.exports = MatchController

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@ -1,159 +0,0 @@
'use strict'
const Jax = use('App/Services/Jax')
const LiveMatchTransformer = use('App/Transformers/LiveMatchTransformer')
const MatchRepository = make('App/Repositories/MatchRepository')
const MatchService = use('App/Services/MatchService')
const SummonerService = use('App/Services/SummonerService')
const StatsService = use('App/Services/StatsService')
const Summoner = use('App/Models/Summoner')
class SummonerController {
async _getSeasons(puuid) {
let seasons = await MatchRepository.seasons(puuid)
return seasons.length ? seasons.map(s => s._id) : [10]
}
/**
* POST: get basic summoner data
*/
async basic({ request, response }) {
console.time('all')
const summoner = request.input('summoner')
const region = request.input('region')
console.log(summoner, region)
const regexSummonerName = new RegExp('^[0-9\\p{L} _\\.]+$', 'u')
if (!regexSummonerName.exec(summoner)) {
return response.json(null)
}
const finalJSON = {}
Jax.regionName = region
try {
const account = await SummonerService.getAccount(summoner, region)
// Check if the summoner is found
if (!account) return response.json(null)
account.region = region
finalJSON.account = account
// Summoner in DB
const summonerDB = await Summoner.findOrCreate(
{ puuid: account.puuid },
{ puuid: account.puuid }
)
// Summoner names
finalJSON.account.names = SummonerService.getAllSummonerNames(account, summonerDB)
// MATCH LIST
await MatchService.updateMatchList(account, summonerDB)
finalJSON.matchList = summonerDB.matchList
// All seasons the summoner has played
finalJSON.seasons = await this._getSeasons(account.puuid)
// CURRENT GAME
const currentGame = await Jax.Spectator.summonerID(account.id, region)
finalJSON.playing = !!currentGame
finalJSON.current = currentGame
// RANKED STATS
finalJSON.ranked = await SummonerService.getRanked(account, region)
// SAVE IN DB
await summonerDB.save()
} catch (error) {
console.log('username not found')
console.log(error)
return response.json(null)
}
console.timeEnd('all')
return response.json(finalJSON)
}
/**
* POST: get overview view summoner data
*/
async overview({ request, response }) {
console.time('overview')
const account = request.input('account')
const season = request.input('season')
const finalJSON = {}
// Summoner in DB
const summonerDB = await Summoner.findOrCreate(
{ puuid: account.puuid },
{ puuid: account.puuid }
)
// MATCHES BASIC
const gameIds = summonerDB.matchList.slice(0)
.filter(m => {
return season ? m.seasonMatch === season : true
})
.slice(0, 10)
.map(({ gameId }) => gameId)
finalJSON.matchesDetails = await MatchService.getMatches(account, gameIds, summonerDB)
// STATS
console.time('STATS')
finalJSON.stats = await StatsService.getSummonerStats(account, season)
console.timeEnd('STATS')
// SAVE IN DB
await summonerDB.save()
console.timeEnd('overview')
return response.json(finalJSON)
}
/**
* POST: get champions view summoner data
*/
async champions({ request, response }) {
const puuid = request.input('puuid')
const queue = request.input('queue')
const season = request.input('season')
console.time('championsRequest')
const championStats = await MatchRepository.championCompleteStats(puuid, queue, season)
console.timeEnd('championsRequest')
return response.json(championStats)
}
/**
* POST: get records view summoner data
*/
async records({ request, response }) {
const puuid = request.input('puuid')
const season = request.input('season')
console.time('recordsRequest')
const records = await MatchRepository.records(puuid, season)
console.timeEnd('recordsRequest')
return response.json(records[0])
}
/**
* POST - Return live match details
*/
async liveMatchDetails({ request, response }) {
console.time('liveMatchDetails')
const account = request.input('account')
const region = request.input('region')
// CURRENT GAME
let currentGame = await Jax.Spectator.summonerID(account.id, region)
if (!currentGame) {
return response.json(null)
}
currentGame = await LiveMatchTransformer.transform(currentGame, { region })
console.timeEnd('liveMatchDetails')
return response.json(currentGame)
}
}
module.exports = SummonerController

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@ -1,17 +0,0 @@
'use strict'
class ConvertEmptyStringsToNull {
async handle ({ request }, next) {
if (Object.keys(request.body).length) {
request.body = Object.assign(
...Object.keys(request.body).map(key => ({
[key]: request.body[key] !== '' ? request.body[key] : null
}))
)
}
await next()
}
}
module.exports = ConvertEmptyStringsToNull

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@ -1,9 +0,0 @@
'use strict'
/** @type {typeof import('@adonisjs/lucid/src/Lucid/Model')} */
const Model = use('Model')
class DetailedMatch extends Model {
}
module.exports = DetailedMatch

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@ -1,9 +0,0 @@
'use strict'
/** @type {typeof import('@adonisjs/lucid/src/Lucid/Model')} */
const Model = use('Model')
class Match extends Model {
}
module.exports = Match

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@ -1,12 +0,0 @@
'use strict'
/** @type {typeof import('@adonisjs/lucid/src/Lucid/Model')} */
const Model = use('Model')
class Summoner extends Model {
matches() {
return this.hasMany('App/Models/Match', 'puuid', 'summoner_puuid')
}
}
module.exports = Summoner

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@ -1,16 +0,0 @@
'use strict'
class NoTimestamp {
register (Model) {
Object.defineProperties(Model, {
createdAtColumn: {
get: () => null,
},
updatedAtColumn: {
get: () => null,
}
})
}
}
module.exports = NoTimestamp

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@ -1,322 +0,0 @@
'use strict'
class MatchRepository {
static get inject() {
return ['App/Models/Match']
}
constructor(Match) {
this.Match = Match
}
/**
* Basic matchParams used in a lot of requests
* @param puuid of the summoner
*/
_matchParams(puuid) {
return {
summoner_puuid: puuid,
result: { $not: { $eq: 'Remake' } },
gamemode: { $nin: [800, 810, 820, 830, 840, 850] },
season: this.season ? this.season : { $exists: true }
}
}
/**
* Build the aggregate mongo query
* @param {Number} puuid
* @param {Object} matchParams
* @param {Array} intermediateSteps
* @param {*} groupId
* @param {Object} groupParams
* @param {Array} finalSteps
*/
_aggregate(puuid, matchParams, intermediateSteps, groupId, groupParams, finalSteps) {
return this.Match.query().aggregate([
{
$match: {
...this._matchParams(puuid),
...matchParams
}
},
...intermediateSteps,
{
$group: {
_id: groupId,
count: { $sum: 1 },
wins: {
$sum: {
$cond: [{ $eq: ['$result', 'Win'] }, 1, 0]
}
},
losses: {
$sum: {
$cond: [{ $eq: ['$result', 'Fail'] }, 1, 0]
}
},
...groupParams
},
},
...finalSteps
])
}
/**
* Get Summoner's statistics for the N most played champions
* @param puuid of the summoner
* @param limit number of champions to fetch
*/
championStats(puuid, limit = 5) {
const groupParams = {
champion: { $first: '$champion' },
kills: { $sum: '$stats.kills' },
deaths: { $sum: '$stats.deaths' },
assists: { $sum: '$stats.assists' },
}
const finalSteps = [
{ $sort: { 'count': -1, 'champion.name': 1 } },
{ $limit: limit }
]
return this._aggregate(puuid, {}, [], '$champion.id', groupParams, finalSteps)
}
/**
* Get Summoner's statistics for all played champion classes
* @param puuid of the summoner
*/
championClassStats(puuid) {
const groupId = { '$arrayElemAt': ['$champion.roles', 0] }
return this._aggregate(puuid, {}, [], groupId, {}, [])
}
/**
* Get Summoner's complete statistics for the all played champs
* @param puuid of the summoner
* @param queue of the matches to fetch, if null get all matches
* @param season of the matches to fetch, if null get all seasons
*/
championCompleteStats(puuid, queue, season) {
const matchParams = {}
if (queue) {
matchParams.gamemode = { $eq: Number(queue) }
}
this.season = season
const groupParams = {
time: { $sum: '$time' },
gameLength: { $avg: '$time' },
date: { $max: '$date' },
champion: { $first: '$champion' },
kills: { $sum: '$stats.kills' },
deaths: { $sum: '$stats.deaths' },
assists: { $sum: '$stats.assists' },
minions: { $avg: '$stats.minions' },
gold: { $avg: '$stats.gold' },
dmgChamp: { $avg: '$stats.dmgChamp' },
dmgTaken: { $avg: '$stats.dmgTaken' },
kp: { $avg: '$stats.kp' },
}
const finalSteps = [
{ $sort: { 'count': -1, 'champion.name': 1 } }
]
return this._aggregate(puuid, matchParams, [], '$champion.id', groupParams, finalSteps)
}
/**
* Get Summoner's statistics for all played modes
* @param puuid of the summoner
*/
gamemodeStats(puuid) {
return this._aggregate(puuid, {}, [], '$gamemode', {}, [])
}
/**
* Get global Summoner's statistics
* @param puuid of the summoner
*/
globalStats(puuid) {
const groupParams = {
time: { $sum: '$time' },
kills: { $sum: '$stats.kills' },
deaths: { $sum: '$stats.deaths' },
assists: { $sum: '$stats.assists' },
minions: { $sum: '$stats.minions' },
vision: { $sum: '$stats.vision' },
kp: { $avg: '$stats.kp' },
}
return this._aggregate(puuid, {}, [], null, groupParams, [])
}
/**
* Get Summoner's all records
* @param puuid of the summoner
* @param season of the matches to fetch, if null get all seasons
*/
records(puuid, season) {
this.season = season
return this.Match.query().aggregate([
{
$match: {
...this._matchParams(puuid),
}
},
{
$group: {
_id: null,
maxKills: { $max: '$stats.kills' },
maxDeaths: { $max: '$stats.deaths' },
maxAssists: { $max: '$stats.assists' },
maxGold: { $max: '$stats.gold' },
maxTime: { $max: '$time' },
maxMinions: { $max: '$stats.minions' },
maxKda: { $max: '$stats.realKda' },
maxDmgTaken: { $max: '$stats.dmgTaken' },
maxDmgChamp: { $max: '$stats.dmgChamp' },
maxDmgObj: { $max: '$stats.dmgObj' },
maxKp: { $max: '$stats.kp' },
maxVision: { $max: '$stats.vision' },
maxCriticalStrike: { $max: '$stats.criticalStrike' },
maxLiving: { $max: '$stats.longestLiving' },
maxHeal: { $max: '$stats.heal' },
maxTowers: { $max: '$stats.towers' },
maxKillingSpree: { $max: '$stats.killingSpree' },
maxDouble: { $max: '$stats.doubleKills' },
maxTriple: { $max: '$stats.tripleKills' },
maxQuadra: { $max: '$stats.quadraKills' },
maxPenta: { $max: '$stats.pentaKills' },
docs: {
'$push': {
'champion': '$champion',
'gameId': '$gameId',
'kills': '$stats.kills',
'deaths': '$stats.deaths',
'assists': '$stats.assists',
'gold': '$stats.gold',
'time': '$time',
'minions': '$stats.minions',
'kda': '$stats.realKda',
'dmgTaken': '$stats.dmgTaken',
'dmgChamp': '$stats.dmgChamp',
'dmgObj': '$stats.dmgObj',
'kp': '$stats.kp',
'vision': '$stats.vision',
'criticalStrike': '$stats.criticalStrike',
'longestLiving': '$stats.longestLiving',
'heal': '$stats.heal',
'towers': '$stats.towers',
'killingSpree': '$stats.killingSpree',
'doubleKills': '$stats.doubleKills',
'tripleKills': '$stats.tripleKills',
'quadraKills': '$stats.quadraKills',
'pentaKills': '$stats.pentaKills',
'result': '$result',
'date': '$date',
'gamemode': '$gamemode',
}
}
}
},
{
$project: {
_id: 0,
maxKills: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.kills', '$maxKills'] } } }, 0] },
maxDeaths: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.deaths', '$maxDeaths'] } } }, 0] },
maxAssists: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.assists', '$maxAssists'] } } }, 0] },
maxGold: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.gold', '$maxGold'] } } }, 0] },
maxTime: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.time', '$maxTime'] } } }, 0] },
maxMinions: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.minions', '$maxMinions'] } } }, 0] },
maxKda: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.kda', '$maxKda'] } } }, 0] },
maxDmgTaken: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.dmgTaken', '$maxDmgTaken'] } } }, 0] },
maxDmgChamp: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.dmgChamp', '$maxDmgChamp'] } } }, 0] },
maxDmgObj: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.dmgObj', '$maxDmgObj'] } } }, 0] },
maxKp: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.kp', '$maxKp'] } } }, 0] },
maxVision: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.vision', '$maxVision'] } } }, 0] },
maxCriticalStrike: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.criticalStrike', '$maxCriticalStrike'] } } }, 0] },
maxLiving: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.longestLiving', '$maxLiving'] } } }, 0] },
maxHeal: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.heal', '$maxHeal'] } } }, 0] },
maxTowers: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.towers', '$maxTowers'] } } }, 0] },
maxKillingSpree: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.killingSpree', '$maxKillingSpree'] } } }, 0] },
maxDouble: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.doubleKills', '$maxDouble'] } } }, 0] },
maxTriple: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.tripleKills', '$maxTriple'] } } }, 0] },
maxQuadra: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.quadraKills', '$maxQuadra'] } } }, 0] },
maxPenta: { $arrayElemAt: [{ $filter: { input: '$docs', cond: { $eq: ['$$this.pentaKills', '$maxPenta'] } } }, 0] },
}
}
])
}
/**
* Get Summoner's statistics for the 5 differnt roles
* @param puuid of the summoner
*/
roleStats(puuid) {
const matchParams = {
role: { $not: { $eq: 'NONE' } }
}
const finalSteps = [
{
$project: {
role: '$_id',
count: '$count',
wins: '$wins',
losses: '$losses',
}
}
]
return this._aggregate(puuid, matchParams, [], '$role', {}, finalSteps)
}
/**
* Get Summoner's played seasons
* @param puuid of the summoner
*/
seasons(puuid) {
this.season = null
return this.Match.query().aggregate([
{
$match: {
...this._matchParams(puuid),
}
},
{
$group: { _id: '$season' }
},
])
}
/**
* Get Summoner's mates list
* @param puuid of the summoner
*/
mates(puuid) {
const intermediateSteps = [
{ $sort: { 'gameId': -1 } },
{ $unwind: '$allyTeam' },
]
const groupParams = {
account_id: { $first: '$account_id' },
name: { $first: '$allyTeam.name' },
mateId: { $first: '$allyTeam.account_id' },
}
const finalSteps = [
{
'$addFields': {
'idEq': { '$eq': ['$mateId', '$account_id'] }
}
},
{
$match: {
'idEq': false,
'count': { $gte: 2 }
},
},
{ $sort: { 'count': -1, 'name': 1 } },
{ $limit: 15 },
]
return this._aggregate(puuid, {}, intermediateSteps, '$allyTeam.account_id', groupParams, finalSteps)
}
}
module.exports = MatchRepository

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@ -1,15 +0,0 @@
require('dotenv').config()
const { STRATEGY } = require('riot-ratelimiter/dist/RateLimiter')
const JAX_CONFIG = {
key: process.env.API_KEY,
region: 'euw1',
requestOptions: {
retriesBeforeAbort: 3,
delayBeforeRetry: 1000,
// strategy: process.env.NODE_ENV === 'production' ? STRATEGY.SPREAD : STRATEGY.BURST,
strategy: STRATEGY.SPREAD,
}
}
module.exports = JAX_CONFIG

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@ -1,4 +0,0 @@
const Jax = require('./src/Jax')
const Config = require('./JaxConfig')
module.exports = new Jax(Config)

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@ -1,48 +0,0 @@
const { promisify } = require('util')
const got = require('got')
const Logger = use('Logger')
const Redis = use('Redis')
class CDragonRequest {
constructor(config, endpoint, cacheTime) {
this.config = config
this.endpoint = endpoint
this.cacheTime = cacheTime
this.retries = config.requestOptions.retriesBeforeAbort
this.sleep = promisify(setTimeout)
}
// https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/v1/items.json
// https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/v1/perks.json
// https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/v1/perkstyles.json
// https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/v1/champion-summary.json
async execute() {
const url = `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/v1/${this.endpoint}`
const requestCached = await Redis.get(url)
if (requestCached) {
return JSON.parse(requestCached)
}
try {
const response = await got(url);
await Redis.set(url, response.body, 'EX', this.cacheTime)
return JSON.parse(response.body)
} catch (error) {
this.retries--
Logger.transport('file').error('CDragon Error : ', error)
if (this.retries > 0) {
await this.sleep(this.config.requestOptions.delayBeforeRetry)
return this.execute()
}
}
}
}
module.exports = CDragonRequest

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@ -1,29 +0,0 @@
const CDragonRequest = require('../CDragonRequest')
class CDragonEndpoint {
constructor(config) {
this.config = config
}
champions() {
return new CDragonRequest(this.config, 'champion-summary.json', 36000).execute()
}
items() {
return new CDragonRequest(this.config, 'items.json', 36000).execute()
}
perks() {
return new CDragonRequest(this.config, 'perks.json', 36000).execute()
}
perkstyles() {
return new CDragonRequest(this.config, 'perkstyles.json', 36000).execute()
}
summonerSpells() {
return new CDragonRequest(this.config, 'summoner-spells.json', 36000).execute()
}
}
module.exports = CDragonEndpoint

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@ -1,20 +0,0 @@
const JaxRequest = require('../JaxRequest')
class LeagueEndpoint {
constructor(config, limiter) {
this.config = config
this.limiter = limiter
}
summonerID(summonerID, region) {
return new JaxRequest(
region,
this.config,
`league/v4/entries/by-summoner/${summonerID}`,
this.limiter,
300
).execute()
}
}
module.exports = LeagueEndpoint

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@ -1,22 +0,0 @@
const JaxRequest = require('../JaxRequest')
class MatchEndpoint {
constructor(config, limiter) {
this.config = config
this.limiter = limiter
this.get = this.get.bind(this)
}
get(matchID, region) {
return new JaxRequest(
region,
this.config,
`match/v4/matches/${matchID}`,
this.limiter,
1500
).execute()
}
}
module.exports = MatchEndpoint

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@ -1,20 +0,0 @@
const JaxRequest = require('../JaxRequest')
class MatchlistEndpoint {
constructor(config, limiter) {
this.config = config
this.limiter = limiter
}
accountID(accountID, region, beginIndex = 0) {
return new JaxRequest(
region,
this.config,
`match/v4/matchlists/by-account/${accountID}?beginIndex=${beginIndex}`,
this.limiter,
0
).execute()
}
}
module.exports = MatchlistEndpoint

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@ -1,20 +0,0 @@
const JaxRequest = require('../JaxRequest')
class SpectatorEndpoint {
constructor(config, limiter) {
this.config = config
this.limiter = limiter
}
summonerID(summonerID, region) {
return new JaxRequest(
region,
this.config,
`spectator/v4/active-games/by-summoner/${summonerID}`,
this.limiter,
0
).execute()
}
}
module.exports = SpectatorEndpoint

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@ -1,20 +0,0 @@
const JaxRequest = require('../JaxRequest')
class SummonerEndpoint {
constructor(config, limiter) {
this.config = config
this.limiter = limiter
}
summonerName(summonerName, region) {
return new JaxRequest(
region,
this.config,
`summoner/v4/summoners/by-name/${encodeURI(summonerName)}`,
this.limiter,
36000
).execute()
}
}
module.exports = SummonerEndpoint

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@ -1,40 +0,0 @@
const RiotRateLimiter = require('riot-ratelimiter')
const LeagueEndpoint = require('./Endpoints/LeagueEndpoint')
const MatchEndpoint = require('./Endpoints/MatchEndpoint')
const MatchlistEndpoint = require('./Endpoints/MatchlistEndpoint')
const SpectatorEndpoint = require('./Endpoints/SpectatorEndpoint')
const SummonerEndpoint = require('./Endpoints/SummonerEndpoint')
const CDragonEndpoint = require('./Endpoints/CDragonEndpoint')
class Jax {
constructor(config) {
this.key = config.key
const limiterOptions = {
strategy: config.requestOptions.strategy
}
this.limiter = new RiotRateLimiter(limiterOptions)
this.config = config
this.League = new LeagueEndpoint(this.config, this.limiter)
this.Match = new MatchEndpoint(this.config, this.limiter)
this.Matchlist = new MatchlistEndpoint(this.config, this.limiter)
this.Spectator = new SpectatorEndpoint(this.config, this.limiter)
this.Summoner = new SummonerEndpoint(this.config, this.limiter)
this.CDragon = new CDragonEndpoint(this.config)
}
set regionName(regionName) {
this.config.region = regionName
const blacklistedProperties = ['key', 'limiter', 'config', 'version', 'CDragon']
for (const key of Object.getOwnPropertyNames(this)) {
if(blacklistedProperties.includes(key)) continue
this[key].region = regionName
}
}
}
module.exports = Jax

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@ -1,65 +0,0 @@
const { promisify } = require('util')
const Logger = use('Logger')
const Redis = use('Redis')
class JaxRequest {
constructor(region, config, endpoint, limiter, cacheTime) {
this.region = region
this.config = config
this.endpoint = endpoint
this.limiter = limiter
this.cacheTime = cacheTime
this.retries = config.requestOptions.retriesBeforeAbort
this.sleep = promisify(setTimeout)
}
async execute() {
const url = `https://${this.region}.api.riotgames.com/lol/${this.endpoint}`
// Redis cache
if (this.cacheTime > 0) {
const requestCached = await Redis.get(url)
if (requestCached) {
return JSON.parse(requestCached)
}
}
try {
const resp = await this.limiter.executing({
url,
token: this.config.key,
resolveWithFullResponse: false
})
if (this.cacheTime > 0) {
await Redis.set(url, resp, 'EX', this.cacheTime)
}
return JSON.parse(resp)
} catch ({ statusCode, ...rest }) {
this.retries--
if (statusCode !== 500 && statusCode !== 503 && statusCode !== 504) {
// Don't log 404 when summoner isn't playing or the summoner doesn't exist
if (!this.endpoint.includes('spectator/v4/active-games/by-summoner') && !this.endpoint.includes('summoner/v4/summoners/by-name')) {
Logger.transport('file').error(`JaxRequest Error ${statusCode} : `, rest)
}
return
}
console.log('====================================')
console.log(statusCode)
console.log('====================================')
if (this.retries > 0) {
await this.sleep(this.config.requestOptions.delayBeforeRetry)
return this.execute()
}
}
}
}
module.exports = JaxRequest

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@ -1,139 +0,0 @@
'use strict'
const Logger = use('Logger')
const Jax = use('App/Services/Jax')
const BasicMatchTransformer = use('App/Transformers/BasicMatchTransformer')
const { getSeasonNumber } = use('App/helpers')
class MatchService {
/**
* Add 100 matches at a time to MatchList until the stopFetching condition is true
* @param account of the summoner
* @param stopFetching condition to stop fetching the MatchList
*/
async _fetchMatchListUntil(account, stopFetching) {
let matchList = []
let alreadyIn = false
let index = 0
do {
let newMatchList = await Jax.Matchlist.accountID(account.accountId, account.region, index)
// Error while fetching Riot API
if (!newMatchList) {
matchList = matchList.map(m => {
m.seasonMatch = getSeasonNumber(m.timestamp)
return m
})
return matchList
}
newMatchList = newMatchList.matches
matchList = [...matchList, ...newMatchList]
alreadyIn = newMatchList.length === 0 || stopFetching(newMatchList)
// If the match is made in another region : we stop fetching
if (matchList[matchList.length - 1].platformId.toLowerCase() !== account.region) {
alreadyIn = true;
}
index += 100
} while (!alreadyIn);
// Remove matches from MatchList made in another region and tutorial games
const tutorialModes = [2000, 2010, 2020]
matchList = matchList
.filter(m => {
const sameRegion = m.platformId.toLowerCase() === account.region
const notATutorialGame = !tutorialModes.includes(m.queue)
return sameRegion && notATutorialGame
})
.map(m => {
m.seasonMatch = getSeasonNumber(m.timestamp)
return m
})
return matchList
}
/**
* Update the full MatchList of the summoner (min. 4 months)
* @param account of the summoner
* @param summonerDB summoner in the database
*/
async updateMatchList(account, summonerDB) {
console.time('matchList')
// Summoner has already been searched : we already have a MatchList and we need to update it
if (summonerDB.matchList) {
// Get MatchList
const matchList = await this._fetchMatchListUntil(account, (newMatchList) => {
return summonerDB.matchList.some(m => m.gameId === newMatchList[newMatchList.length - 1].gameId)
})
// Update Summoner's MatchList
for (const match of matchList.reverse()) {
if (!summonerDB.matchList.some(m => m.gameId === match.gameId)) {
summonerDB.matchList.unshift(match)
}
}
}
// First search of the Summoner
else {
const today = Date.now()
// Get MatchList
const matchList = await this._fetchMatchListUntil(account, (newMatchList) => {
return (newMatchList.length !== 100 || today - newMatchList[newMatchList.length - 1].timestamp > 10368000000)
})
// Create Summoner's MatchList in Database
summonerDB.matchList = matchList
}
console.timeEnd('matchList')
}
/**
* Fetch list of matches for a specific Summoner
* @param account of the summoner
* @param gameIds of the matches to fetch
* @param summonerDB summoner in the database
*/
async getMatches(account, gameIds, summonerDB) {
console.time('getMatches')
let matchesDetails = []
const matchesToGetFromRiot = []
for (let i = 0; i < gameIds.length; ++i) {
const matchSaved = await summonerDB.matches().where({ gameId: gameIds[i] }).first()
if (matchSaved) {
matchesDetails.push(matchSaved)
} else {
matchesToGetFromRiot.push(gameIds[i])
}
}
const requests = matchesToGetFromRiot.map(gameId => Jax.Match.get(gameId, account.region))
let matchesFromApi = await Promise.all(requests)
/* If we have to store some matches in the db */
if (matchesFromApi.length !== 0) {
// Try to see why matches are sometimes undefined
matchesFromApi.filter(m => {
if (m === undefined) {
Logger.transport('file').info(`Match undefined, summoner: ${summonerDB.puuid}`, m)
}
})
// Transform raw matches data
await BasicMatchTransformer.transform(matchesFromApi, { account })
/* Save all matches from Riot Api in db */
for (const match of matchesFromApi) {
await summonerDB.matches().create(match)
match.newMatch = true
}
matchesDetails = [...matchesDetails, ...matchesFromApi]
}
/* Sort matches */
matchesDetails.sort((a, b) => (a.date < b.date) ? 1 : -1)
console.timeEnd('getMatches')
return matchesDetails
}
}
module.exports = new MatchService()

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@ -1,226 +0,0 @@
'use strict'
const got = require('got')
const Redis = use('Redis')
class RoleIdentificationService {
_getPermutations(array) {
const result = []
for (let i = 0; i < array.length; i++) {
const rest = this._getPermutations(array.slice(0, i).concat(array.slice(i + 1)))
if (!rest.length) {
result.push([array[i]])
} else {
for (let j = 0; j < rest.length; j++) {
result.push([array[i]].concat(rest[j]))
}
}
}
return result
}
_calculateMetric(championPositions, bestPositions) {
return Object.entries(bestPositions).reduce((agg, [position, champion]) => {
return agg + (championPositions[champion][position] || 0)
}, 0) / Object.keys(bestPositions).length
}
_getPositions(championPositions, composition, top, jungle, middle, adc, support) {
// Set the initial guess to be the champion in the composition, order doesn't matter
let bestPositions = {
'TOP': composition[0],
'JUNGLE': composition[1],
'MIDDLE': composition[2],
'BOTTOM': composition[3],
'UTILITY': composition[4],
}
let bestMetric = this._calculateMetric(championPositions, bestPositions)
let secondBestMetric = -Infinity
let secondBestPositions = null
// Figure out which champions and positions we need to fill
const knownChampions = [top, jungle, middle, adc, support].filter(Boolean)
const unknownChampions = composition.filter(champ => !knownChampions.includes(champ))
const unknownPositions = Object.entries({
'TOP': top, 'JUNGLE': jungle, 'MIDDLE': middle, 'BOTTOM': adc, 'UTILITY': support,
})
.filter(pos => !pos[1])
.map(pos => pos[0])
const testComposition = {
'TOP': top,
'JUNGLE': jungle,
'MIDDLE': middle,
'BOTTOM': adc,
'UTILITY': support,
}
// Iterate over the positions we need to fill and record how well each composition "performs"
for (const champs of this._getPermutations(unknownChampions)) {
for (let [i, position] of unknownPositions.entries()) {
testComposition[position] = champs[i]
}
const metric = this._calculateMetric(championPositions, testComposition)
if (metric > bestMetric) {
secondBestMetric = bestMetric
secondBestPositions = bestPositions
bestMetric = metric
bestPositions = { ...testComposition }
}
if (bestMetric > metric && metric > secondBestMetric) {
secondBestMetric = metric
secondBestPositions = { ...testComposition }
}
}
const bestPlayPercents = {}
for (const [position, champion] of Object.entries(bestPositions)) {
bestPlayPercents[champion] = championPositions[champion][position]
}
let secondBestPlayPercents = null
if (secondBestPositions !== null) {
secondBestPlayPercents = {}
for (const [position, champion] of Object.entries(secondBestPositions)) {
secondBestPlayPercents[champion] = championPositions[champion][position]
}
}
if (JSON.stringify(secondBestPositions) === JSON.stringify(bestPositions)) {
secondBestPositions = null
secondBestPlayPercents = null
secondBestMetric = -Infinity
}
return { bestPositions, bestMetric, secondBestPositions }
}
/**
* Get the CDN data of the champion playrates by role
*/
async pullData() {
const url = 'http://cdn.merakianalytics.com/riot/lol/resources/latest/en-US/championrates.json'
// Check if cached
const requestCached = await Redis.get(url)
if (requestCached) {
return JSON.parse(requestCached)
}
const data = {}
const response = await got(url, { responseType: 'json' })
for (const [championId, roles] of Object.entries(response.body.data)) {
const playRates = {}
for (const [position, rates] of Object.entries(roles)) {
playRates[position.toUpperCase()] = rates['playRate']
}
for (const position of ['TOP', 'JUNGLE', 'MIDDLE', 'BOTTOM', 'UTILITY']) {
if (playRates[position] === undefined) {
playRates[position] = 0
}
}
data[championId] = playRates
}
// Cache result
await Redis.set(url, JSON.stringify(data), 'EX', 36000)
return data
}
/**
* Get roles for the 5 players of a team
* @param championPositions
* @param composition
* @param jungle
* @param support
*/
getRoles(championPositions, composition, jungle = null, support = null) {
// Set composition champion playrate to 0% if not present in the json data
for (const compChamp of composition) {
if (championPositions[compChamp]) {
continue
}
championPositions[compChamp] = {
MIDDLE: 0,
UTILITY: 0,
TOP: 0,
JUNGLE: 0,
BOTTOM: 0
}
}
const identified = {}
let positions = {}
let secondaryPositions = null
let secondaryMetric = -Infinity
if (jungle) {
identified['JUNGLE'] = jungle
}
if (support) {
identified['UTILITY'] = support
}
while (Object.keys(identified).length < composition.length - 1) {
let { bestPositions, bestMetric: metric, secondBestPositions: sbp } =
this._getPositions(championPositions, composition,
identified.TOP, identified.JUNGLE, identified.MIDDLE, identified.ADC, identified.UTILITY
)
positions = bestPositions
if (sbp !== null) {
let _metric = this._calculateMetric(championPositions, { ...sbp })
if (secondaryPositions === null) {
secondaryPositions = sbp
secondaryMetric = _metric
} else if (metric > _metric && _metric > secondaryMetric) {
secondaryMetric = _metric
secondaryPositions = sbp
}
}
// Done! Grab the results.
const positionsWithMetric = {}
for (const [position, champion] of Object.entries(positions)) {
if (Object.keys(identified).includes(position) || champion === jungle || champion === support) {
continue
}
positionsWithMetric[position] = {
champion,
metric: championPositions[champion][position],
}
}
const bestPosition = Object.keys(positionsWithMetric).reduce((posA, posB) => {
return positionsWithMetric[posA].metric > positionsWithMetric[posB].metric ? posA : posB
})
const best = [bestPosition, positionsWithMetric[bestPosition].champion]
identified[best[0]] = best[1]
}
// Rename UTILITY to SUPPORT
const {
UTILITY: SUPPORT,
...rest
} = positions
return { ...rest, SUPPORT }
}
}
module.exports = new RoleIdentificationService()

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'use strict'
const Helpers = use('App/helpers')
const MatchRepository = make('App/Repositories/MatchRepository')
class StatsService {
constructor() {
this.matchRepository = MatchRepository
}
async getSummonerStats(account, season) {
this.matchRepository.season = season
console.time('GLOBAL')
const globalStats = await this.matchRepository.globalStats(account.puuid)
console.timeEnd('GLOBAL')
console.time('GAMEMODE')
const gamemodeStats = await this.matchRepository.gamemodeStats(account.puuid)
console.timeEnd('GAMEMODE')
console.time('ROLE')
const roleStats = await this.matchRepository.roleStats(account.puuid)
// Check if all roles are in the array
const roles = ['TOP', 'JUNGLE', 'MIDDLE', 'BOTTOM', 'SUPPORT']
for (const role of roles) {
if (!roleStats.find(r => r.role === role)) {
roleStats.push({
count: 0,
losses: 0,
role,
wins: 0
})
}
}
console.timeEnd('ROLE')
console.time('CHAMPION')
const championStats = await this.matchRepository.championStats(account.puuid, 5)
console.timeEnd('CHAMPION')
console.time('CHAMPION-CLASS')
const championClassStats = await this.matchRepository.championClassStats(account.puuid)
console.timeEnd('CHAMPION-CLASS')
console.time('MATES')
const mates = await this.matchRepository.mates(account.puuid)
console.timeEnd('MATES')
return {
global: globalStats[0],
league: gamemodeStats,
role: roleStats.sort(Helpers.sortTeamByRole),
class: championClassStats,
mates,
champion: championStats,
}
}
}
module.exports = new StatsService()

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'use strict'
const Jax = use('App/Services/Jax')
class SummonerService {
constructor() {
this.uniqueLeagues = ['CHALLENGER', 'GRANDMASTER', 'MASTER']
this.leaguesNumbers = { 'I': 1, 'II': 2, 'III': 3, 'IV': 4 }
}
/**
* Helper to transform League Data from the Riot API
* @param league raw data of the league from Riot API
*/
_getleagueData(league) {
if (!league) return null
league.fullRank = this.uniqueLeagues.includes(league.tier) ? league.tier : `${league.tier} ${league.rank}`
league.winrate = +(league.wins * 100 / (league.wins + league.losses)).toFixed(1) + '%'
league.shortName = this.uniqueLeagues.includes(league.tier) ? league.leaguePoints : league.tier[0] + this.leaguesNumbers[league.rank]
return league
}
/**
* Get account infos for a searched summoner name
* @param summonerName
* @param region
*/
async getAccount(summonerName, region) {
const name = summonerName.toLowerCase().replace(/ /g, '')
const account = await Jax.Summoner.summonerName(name, region)
return account
}
/**
* Return the full list of old and actual summoner names
* @param account of the summoner
* @param summonerDB summoner in the database
*/
getAllSummonerNames(account, summonerDB) {
const names = summonerDB.names ? summonerDB.names : []
if (!names.find(n => n.name === account.name)) {
names.push({
name: account.name,
date: new Date()
})
summonerDB.names = names
}
return names
}
/**
* Get ranked data for a specific Summoner
* @param account
* @param region
*/
async getRanked(account, region) {
const ranked = await Jax.League.summonerID(account.id, region)
const result = {
soloQ: this._getleagueData(ranked.find(e => e.queueType === 'RANKED_SOLO_5x5')) || null,
flex5v5: this._getleagueData(ranked.find(e => e.queueType === 'RANKED_FLEX_SR')) || null,
flex3v3: this._getleagueData(ranked.find(e => e.queueType === 'RANKED_FLEX_TT')) || null
}
return result
}
}
module.exports = new SummonerService()

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'use strict'
const MatchTransformer = use('App/Transformers/MatchTransformer')
const { queuesWithRole } = use('App/helpers')
/**
* BasicMatchTransformer class
*
* @class BasicMatchTransformer
*/
class BasicMatchTransformer extends MatchTransformer {
/**
* Transform raw data from Riot API
* @param matches data from Riot API, Array of match or a single match
* @param ctx context
*/
async transform(matches, { account }) {
await super.getContext()
if (Array.isArray(matches)) {
matches.forEach((match, index) => {
matches[index] = this.transformOneMatch(match, account)
})
} else {
matches = this.transformOneMatch(matches, account)
}
return matches
}
/**
* Transform raw data for 1 match
*/
transformOneMatch(match, account) {
// Global data about the match
const globalInfos = super.getGameInfos(match)
const identity = match.participantIdentities.find((p) => p.player.currentAccountId === account.accountId)
const player = match.participants[identity.participantId - 1]
let win = match.teams.find((t) => t.teamId === player.teamId).win
// Match less than 5min
if (match.gameDuration < 300) {
win = 'Remake'
}
// Player data
const playerData = super.getPlayerData(match, player, false)
// Teams data
const allyTeam = []
const enemyTeam = []
for (let summoner of match.participantIdentities) {
const allData = match.participants[summoner.participantId - 1]
const playerInfos = {
account_id: summoner.player.currentAccountId,
name: summoner.player.summonerName,
role: super.getRoleName(allData.timeline, match.queueId),
champion: super.getChampion(allData.championId)
}
if (allData.teamId === player.teamId) {
allyTeam.push(playerInfos)
} else {
enemyTeam.push(playerInfos)
}
}
// Roles
super.getMatchRoles(match, allyTeam, enemyTeam, player.teamId, playerData)
return {
account_id: identity.player.currentAccountId,
summoner_puuid: account.puuid,
gameId: match.gameId,
result: win,
allyTeam,
enemyTeam,
...globalInfos,
...playerData
}
}
}
module.exports = new BasicMatchTransformer()

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'use strict'
const MatchTransformer = use('App/Transformers/MatchTransformer')
const SummonerService = use('App/Services/SummonerService')
/**
* DetailedMatchTransformer class
*
* @class DetailedMatchTransformer
*/
class DetailedMatchTransformer extends MatchTransformer {
/**
* Transform raw data from Riot API
* @param match data from Riot API
*/
async transform(match) {
await super.getContext()
// Global data
const globalInfos = super.getGameInfos(match)
// Teams
const firstTeam = this.getTeamData(match, match.teams[0])
const secondTeam = this.getTeamData(match, match.teams[1])
// Roles
super.getMatchRoles(match, firstTeam.players, secondTeam.players)
return {
gameId: match.gameId,
season: match.seasonId,
blueTeam: firstTeam.color === 'Blue' ? firstTeam : secondTeam,
redTeam: firstTeam.color === 'Blue' ? secondTeam : firstTeam,
...globalInfos
}
}
/**
* Get all data of one team
* @param match raw match data from Riot API
* @param team raw team data from Riot API
*/
getTeamData(match, team) {
let win = team.win
if (match.gameDuration < 300) {
win = 'Remake'
}
// Global stats of the team
const teamPlayers = match.participants.filter(p => p.teamId === team.teamId)
const teamStats = teamPlayers.reduce((prev, cur) => {
prev.kills += cur.stats.kills
prev.deaths += cur.stats.deaths
prev.assists += cur.stats.assists
prev.gold += cur.stats.goldEarned
prev.dmgChamp += cur.stats.totalDamageDealtToChampions
prev.dmgObj += cur.stats.damageDealtToObjectives
prev.dmgTaken += cur.stats.totalDamageTaken
return prev;
}, { kills: 0, deaths: 0, assists: 0, gold: 0, dmgChamp: 0, dmgObj: 0, dmgTaken: 0 });
// Bans
let bans = null
if (team.bans) {
bans = team.bans.map(b => {
if (b.championId === -1) {
b.champion = {
id: null,
name: null
}
} else {
b.champion = super.getChampion(b.championId)
}
return b
})
}
// Players
let players = teamPlayers
.map(p => super.getPlayerData(match, p, true, teamStats))
.map(p => {
p.firstSum = super.getSummonerSpell(p.firstSum)
p.secondSum = super.getSummonerSpell(p.secondSum)
return p
})
.sort(this.sortTeamByRole)
return {
bans,
barons: team.baronKills,
color: team.teamId === 100 ? 'Blue' : 'Red',
dragons: team.dragonKills,
inhibitors: team.inhibitorKills,
players,
result: win,
riftHerald: team.riftHeraldKills,
teamStats,
towers: team.towerKills,
}
}
}
module.exports = new DetailedMatchTransformer()

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'use strict'
const MatchTransformer = use('App/Transformers/MatchTransformer')
const SummonerService = use('App/Services/SummonerService')
const { queuesWithRole } = use('App/helpers')
/**
* LiveMatchTransformer class
*
* @class LiveMatchTransformer
*/
class LiveMatchTransformer extends MatchTransformer {
async _getPlayerRank(participant, region) {
const account = await SummonerService.getAccount(participant.summonerName, region)
if (account) {
participant.level = account.summonerLevel
const ranked = await SummonerService.getRanked(account, region)
participant.rank = ranked
} else {
participant.rank = null
}
return participant
}
/**
* Transform raw data from Riot API
* @param match data from Riot API, one live match
*/
async transform(match, { region }) {
await super.getContext()
// Roles
const blueTeam = [] // 100
const redTeam = [] // 200
let blueRoles = []
let redRoles = []
const needsRole = this.championRoles && queuesWithRole.includes(match.gameQueueConfigId)
if (needsRole) {
match.participants.map(p => {
const playerRole = { champion: p.championId, jungle: p.spell1Id === 11 || p.spell2Id === 11 }
p.teamId === 100 ? blueTeam.push(playerRole) : redTeam.push(playerRole)
})
blueRoles = super.getTeamRoles(blueTeam)
redRoles = super.getTeamRoles(redTeam)
}
for (const participant of match.participants) {
// Perks
participant.runes = participant.perks ? super.getPerksImages(participant.perks.perkIds[0], participant.perks.perkSubStyle) : {}
// Roles
if (needsRole) {
const roles = participant.teamId === 100 ? blueRoles : redRoles
participant.role = Object.entries(roles).find(([, champion]) => participant.championId === champion)[0]
}
}
// Ranks
const requestsParticipants = match.participants.map(p => this._getPlayerRank(p, region))
match.participants = await Promise.all(requestsParticipants)
return match
}
}
module.exports = new LiveMatchTransformer()

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'use strict'
const Jax = use('App/Services/Jax')
const RoleIdentificationService = use('App/Services/RoleIdentificationService')
const { getSeasonNumber, queuesWithRole, sortTeamByRole, supportItems } = use('App/helpers')
/**
* MatchTransformer class
*
* @class MatchTransformer
*/
class MatchTransformer {
/**
* Get global Context with CDragon Data
*/
async getContext() {
const items = await Jax.CDragon.items()
const champions = await Jax.CDragon.champions()
const perks = await Jax.CDragon.perks()
const perkstyles = await Jax.CDragon.perkstyles()
const summonerSpells = await Jax.CDragon.summonerSpells()
const championRoles = await RoleIdentificationService.pullData().catch(() => { })
this.champions = champions
this.items = items
this.perks = perks
this.perkstyles = perkstyles.styles
this.summonerSpells = summonerSpells
this.championRoles = championRoles
this.sortTeamByRole = sortTeamByRole
}
/**
* Get champion specific data
* @param id of the champion
*/
getChampion(id) {
const champion = { ...this.champions.find(c => c.id === id) }
champion.icon = `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${champion.squarePortraitPath.split('/assets/')[1].toLowerCase()}`
delete champion.squarePortraitPath
return champion
}
/**
* Get global data about the match
*/
getGameInfos(match) {
return {
map: match.mapId,
gamemode: match.queueId,
date: match.gameCreation,
region: match.platformId.toLowerCase(),
season: getSeasonNumber(match.gameCreation),
time: match.gameDuration
}
}
/**
* Get player specific data during the match
* @param match
* @param player
* @param detailed : detailed or not stats
* @param teamStats : if detailed, the teamStats argument is mandatory
*/
getPlayerData(match, player, detailed, teamStats = {}) {
const identity = match.participantIdentities.find(p => p.participantId === player.participantId)
const name = identity.player.summonerName
const champion = this.getChampion(player.championId)
const role = this.getRoleName(player.timeline, match.queueId)
const level = player.stats.champLevel
// Regular stats / Full match stats
const stats = {
kills: player.stats.kills,
deaths: player.stats.deaths,
assists: player.stats.assists,
minions: player.stats.totalMinionsKilled + player.stats.neutralMinionsKilled,
vision: player.stats.visionScore,
gold: player.stats.goldEarned,
dmgChamp: player.stats.totalDamageDealtToChampions,
dmgObj: player.stats.damageDealtToObjectives,
dmgTaken: player.stats.totalDamageTaken,
}
if (stats.kills + stats.assists !== 0 && stats.deaths === 0) {
stats.kda = '∞'
stats.realKda = stats.kills + stats.assists
} else {
stats.kda = +(stats.deaths === 0 ? 0 : ((stats.kills + stats.assists) / stats.deaths)).toFixed(2)
stats.realKda = stats.kda
}
// Percent stats / Per minute stats : only for detailed match
let percentStats
if (detailed) {
percentStats = {
minions: +(stats.minions / (match.gameDuration / 60)).toFixed(2),
vision: +(stats.vision / (match.gameDuration / 60)).toFixed(2),
gold: +(player.stats.goldEarned * 100 / teamStats.gold).toFixed(1) + '%',
dmgChamp: +(player.stats.totalDamageDealtToChampions * 100 / teamStats.dmgChamp).toFixed(1) + '%',
dmgObj: +(teamStats.dmgObj ? player.stats.damageDealtToObjectives * 100 / teamStats.dmgObj : 0).toFixed(1) + '%',
dmgTaken: +(player.stats.totalDamageTaken * 100 / teamStats.dmgTaken).toFixed(1) + '%',
}
stats.kp = teamStats.kills === 0 ? '0%' : +((stats.kills + stats.assists) * 100 / teamStats.kills).toFixed(1) + '%'
} else {
const totalKills = match.participants.reduce((prev, current) => {
if (current.teamId !== player.teamId) {
return prev
}
return prev + current.stats.kills
}, 0)
stats.criticalStrike = player.stats.largestCriticalStrike
stats.killingSpree = player.stats.largestKillingSpree
stats.doubleKills = player.stats.doubleKills
stats.tripleKills = player.stats.tripleKills
stats.quadraKills = player.stats.quadraKills
stats.pentaKills = player.stats.pentaKills
stats.heal = player.stats.totalHeal
stats.towers = player.stats.turretKills
stats.longestLiving = player.stats.longestTimeSpentLiving
stats.kp = totalKills === 0 ? 0 : +((stats.kills + stats.assists) * 100 / totalKills).toFixed(1)
}
let primaryRune = null
let secondaryRune = null
if (player.stats.perkPrimaryStyle) {
({ primaryRune, secondaryRune } = this.getPerksImages(player.stats.perk0, player.stats.perkSubStyle))
}
const items = []
for (let i = 0; i < 6; i++) {
const id = player.stats['item' + i]
if (id === 0) {
items.push(null)
continue
}
const item = this.items.find(i => i.id === id)
const itemUrl = item.iconPath.split('/assets/')[1].toLowerCase()
items.push({
image: `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${itemUrl}`,
name: item.name,
description: item.description,
price: item.priceTotal
})
}
const firstSum = player.spell1Id
const secondSum = player.spell2Id
return {
name,
summonerId: identity.player.summonerId,
champion,
role,
primaryRune,
secondaryRune,
level,
items,
firstSum,
secondSum,
stats,
percentStats,
}
}
/**
* Return the icons of the primary rune and secondary category
* @param perk0 primary perks id
* @param perkSubStyle secondary perks category
*/
getPerksImages(perk0, perkSubStyle) {
const firstRune = this.perks.find(p => p.id === perk0)
const firstRuneUrl = firstRune.iconPath.split('/assets/')[1].toLowerCase()
const primaryRune = `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${firstRuneUrl}`
const secondRuneStyle = this.perkstyles.find(p => p.id === perkSubStyle)
const secondRuneStyleUrl = secondRuneStyle ? secondRuneStyle.iconPath.split('/assets/')[1].toLowerCase() : null
const secondaryRune = secondRuneStyleUrl ? `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${secondRuneStyleUrl}` : ''
return { primaryRune, secondaryRune }
}
/**
* Return the lane of the summoner according to timeline
* @param timeline from Riot Api
* @param gamemode of the match to check if a role is needed
*/
getRoleName(timeline, gamemode) {
if (!queuesWithRole.includes(gamemode)) {
return 'NONE'
}
if (timeline.lane === 'BOTTOM' && timeline.role.includes('SUPPORT')) {
return 'SUPPORT'
}
return timeline.lane
}
/**
* Return the 5 roles of a team based on champions
* @param team 5 champions + smite from a team
*/
getTeamRoles(team) {
const teamJunglers = team.filter(p => p.jungle && !p.support)
const jungle = teamJunglers.length === 1 ? teamJunglers[0].champion : null
const teamSupports = team.filter(p => p.support && !p.jungle)
const support = teamSupports.length === 1 ? teamSupports[0].champion : null
return RoleIdentificationService.getRoles(this.championRoles, team.map(p => p.champion), jungle, support)
}
/**
* Update roles for a team if Riot's ones are badly identified
* @param {Object} team 5 players data of the team
* @param {Array} champs 5 champions + smite from the team
* @param {Object} playerData data of the searched player, only for basic matches
*/
updateTeamRoles(team, champs, playerData = null) {
// const actualRoles = [...new Set(team.map(p => p.role))]
// if (actualRoles.length === 5) {
// return
// }
champs = this.getTeamRoles(champs)
for (const summoner of team) {
summoner.role = Object.entries(champs).find(([, champion]) => summoner.champion.id === champion)[0]
if (playerData && summoner.champion.id === playerData.champion.id) {
playerData.role = summoner.role
}
}
}
/**
*
* @param {Object} match from Riot Api
* @param {Array} allyTeam 5 players of the first team
* @param {Array} enemyTeam 5 players of the second team
* @param {Number} allyTeamId team id of the searched player, only for basic matches
* @param {Object} playerData data of the searched player, only for basic matches
*/
getMatchRoles(match, allyTeam, enemyTeam, allyTeamId = 100, playerData = null) {
if (!this.championRoles || !queuesWithRole.includes(match.queueId)) {
return
}
let allyChamps = []
let enemyChamps = []
match.participants.map(p => {
const items = [p.stats.item0, p.stats.item1, p.stats.item2, p.stats.item3, p.stats.item4, p.stats.item5]
const playerRole = {
champion: p.championId,
jungle: p.spell1Id === 11 || p.spell2Id === 11,
support: supportItems.some(suppItem => items.includes(suppItem))
}
p.teamId === allyTeamId ? allyChamps.push(playerRole) : enemyChamps.push(playerRole)
})
this.updateTeamRoles(allyTeam, allyChamps, playerData)
this.updateTeamRoles(enemyTeam, enemyChamps)
allyTeam.sort(this.sortTeamByRole)
enemyTeam.sort(this.sortTeamByRole)
}
/**
* Get Summoner Spell Data from CDragon
* @param id of the summonerSpell
*/
getSummonerSpell(id) {
if (id === 0) return null
const spell = this.summonerSpells.find(s => s.id === id)
const spellName = spell.iconPath.split('/assets/')[1].toLowerCase()
return {
name: spell.name,
description: spell.description,
icon: `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${spellName}`
}
}
}
module.exports = MatchTransformer

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/**
* League of Legends queues with defined role for each summoner
*/
const queuesWithRole = [
0, // Custom
400, // Draft
420, // Solo/Duo
430, // Blind,
440, // Flex
700, // Clash
]
/**
* League of Legends seasons timestamps
*/
const seasons = {
0: 9,
1578628800000: 10
}
/**
* League of Legends all support item ids
*/
const supportItems = [3850, 3851, 3853, 3854, 3855, 3857, 3858, 3859, 3860, 3862, 3863, 3864]
module.exports = {
queuesWithRole,
seasons,
supportItems,
/**
* Get season number for a match
*/
getSeasonNumber(timestamp) {
const arrSeasons = Object.keys(seasons)
arrSeasons.push(timestamp)
arrSeasons.sort()
const indexSeason = arrSeasons.indexOf(timestamp) - 1
return seasons[arrSeasons[indexSeason]]
},
/**
*
* Sort array of Roles according to a specific order
* @param a first role
* @param b second role
*/
sortTeamByRole(a, b) {
const sortingArr = ['TOP', 'JUNGLE', 'MIDDLE', 'BOTTOM', 'SUPPORT']
return sortingArr.indexOf(a.role) - sortingArr.indexOf(b.role)
},
}

View file

@ -1,243 +0,0 @@
'use strict'
/** @type {import('@adonisjs/framework/src/Env')} */
const Env = use('Env')
module.exports = {
/*
|--------------------------------------------------------------------------
| Application Name
|--------------------------------------------------------------------------
|
| This value is the name of your application and can used when you
| need to place the application's name in a email, view or
| other location.
|
*/
name: Env.get('APP_NAME', 'AdonisJs'),
/*
|--------------------------------------------------------------------------
| App Key
|--------------------------------------------------------------------------
|
| App key is a randomly generated 16 or 32 characters long string required
| to encrypt cookies, sessions and other sensitive data.
|
*/
appKey: Env.getOrFail('APP_KEY'),
http: {
/*
|--------------------------------------------------------------------------
| Allow Method Spoofing
|--------------------------------------------------------------------------
|
| Method spoofing allows to make requests by spoofing the http verb.
| Which means you can make a GET request but instruct the server to
| treat as a POST or PUT request. If you want this feature, set the
| below value to true.
|
*/
allowMethodSpoofing: true,
/*
|--------------------------------------------------------------------------
| Trust Proxy
|--------------------------------------------------------------------------
|
| Trust proxy defines whether X-Forwarded-* headers should be trusted or not.
| When your application is behind a proxy server like nginx, these values
| are set automatically and should be trusted. Apart from setting it
| to true or false Adonis supports handful or ways to allow proxy
| values. Read documentation for that.
|
*/
trustProxy: false,
/*
|--------------------------------------------------------------------------
| Subdomains
|--------------------------------------------------------------------------
|
| Offset to be used for returning subdomains for a given request.For
| majority of applications it will be 2, until you have nested
| sudomains.
| cheatsheet.adonisjs.com - offset - 2
| virk.cheatsheet.adonisjs.com - offset - 3
|
*/
subdomainOffset: 2,
/*
|--------------------------------------------------------------------------
| JSONP Callback
|--------------------------------------------------------------------------
|
| Default jsonp callback to be used when callback query string is missing
| in request url.
|
*/
jsonpCallback: 'callback',
/*
|--------------------------------------------------------------------------
| Etag
|--------------------------------------------------------------------------
|
| Set etag on all HTTP response. In order to disable for selected routes,
| you can call the `response.send` with an options object as follows.
|
| response.send('Hello', { ignoreEtag: true })
|
*/
etag: false
},
views: {
/*
|--------------------------------------------------------------------------
| Cache Views
|--------------------------------------------------------------------------
|
| Define whether or not to cache the compiled view. Set it to true in
| production to optimize view loading time.
|
*/
cache: Env.get('CACHE_VIEWS', true)
},
static: {
/*
|--------------------------------------------------------------------------
| Dot Files
|--------------------------------------------------------------------------
|
| Define how to treat dot files when trying to server static resources.
| By default it is set to ignore, which will pretend that dotfiles
| does not exists.
|
| Can be one of the following
| ignore, deny, allow
|
*/
dotfiles: 'ignore',
/*
|--------------------------------------------------------------------------
| ETag
|--------------------------------------------------------------------------
|
| Enable or disable etag generation
|
*/
etag: true,
/*
|--------------------------------------------------------------------------
| Extensions
|--------------------------------------------------------------------------
|
| Set file extension fallbacks. When set, if a file is not found, the given
| extensions will be added to the file name and search for. The first
| that exists will be served. Example: ['html', 'htm'].
|
*/
extensions: false
},
locales: {
/*
|--------------------------------------------------------------------------
| Loader
|--------------------------------------------------------------------------
|
| The loader to be used for fetching and updating locales. Below is the
| list of available options.
|
| file, database
|
*/
loader: 'file',
/*
|--------------------------------------------------------------------------
| Default Locale
|--------------------------------------------------------------------------
|
| Default locale to be used by Antl provider. You can always switch drivers
| in runtime or use the official Antl middleware to detect the driver
| based on HTTP headers/query string.
|
*/
locale: 'en'
},
logger: {
/*
|--------------------------------------------------------------------------
| Transport
|--------------------------------------------------------------------------
|
| Transport to be used for logging messages. You can have multiple
| transports using same driver.
|
| Available drivers are: `file` and `console`.
|
*/
transport: 'console',
/*
|--------------------------------------------------------------------------
| Console Transport
|--------------------------------------------------------------------------
|
| Using `console` driver for logging. This driver writes to `stdout`
| and `stderr`
|
*/
console: {
driver: 'console',
name: 'adonis-app',
level: 'info'
},
/*
|--------------------------------------------------------------------------
| File Transport
|--------------------------------------------------------------------------
|
| File transport uses file driver and writes log messages for a given
| file inside `tmp` directory for your app.
|
| For a different directory, set an absolute path for the filename.
|
*/
file: {
driver: 'file',
name: 'adonis-app',
filename: 'adonis.log',
level: 'info'
}
},
/*
|--------------------------------------------------------------------------
| Generic Cookie Options
|--------------------------------------------------------------------------
|
| The following cookie options are generic settings used by AdonisJs to create
| cookies. However, some parts of the application like `sessions` can have
| separate settings for cookies inside `config/session.js`.
|
*/
cookie: {
httpOnly: true,
sameSite: false,
path: '/',
maxAge: 7200
}
}

View file

@ -1,94 +0,0 @@
'use strict'
/** @type {import('@adonisjs/framework/src/Env')} */
const Env = use('Env')
module.exports = {
/*
|--------------------------------------------------------------------------
| Authenticator
|--------------------------------------------------------------------------
|
| Authentication is a combination of serializer and scheme with extra
| config to define on how to authenticate a user.
|
| Available Schemes - basic, session, jwt, api
| Available Serializers - lucid, database
|
*/
authenticator: 'jwt',
/*
|--------------------------------------------------------------------------
| Session
|--------------------------------------------------------------------------
|
| Session authenticator makes use of sessions to authenticate a user.
| Session authentication is always persistent.
|
*/
session: {
serializer: 'lucid',
model: 'App/Models/User',
scheme: 'session',
uid: 'email',
password: 'password'
},
/*
|--------------------------------------------------------------------------
| Basic Auth
|--------------------------------------------------------------------------
|
| The basic auth authenticator uses basic auth header to authenticate a
| user.
|
| NOTE:
| This scheme is not persistent and users are supposed to pass
| login credentials on each request.
|
*/
basic: {
serializer: 'lucid',
model: 'App/Models/User',
scheme: 'basic',
uid: 'email',
password: 'password'
},
/*
|--------------------------------------------------------------------------
| Jwt
|--------------------------------------------------------------------------
|
| The jwt authenticator works by passing a jwt token on each HTTP request
| via HTTP `Authorization` header.
|
*/
jwt: {
serializer: 'lucid',
model: 'App/Models/User',
scheme: 'jwt',
uid: 'email',
password: 'password',
options: {
secret: Env.get('APP_KEY')
}
},
/*
|--------------------------------------------------------------------------
| Api
|--------------------------------------------------------------------------
|
| The Api scheme makes use of API personal tokens to authenticate a user.
|
*/
api: {
serializer: 'lucid',
model: 'App/Models/User',
scheme: 'api',
uid: 'email',
password: 'password'
}
}

View file

@ -1,157 +0,0 @@
'use strict'
module.exports = {
/*
|--------------------------------------------------------------------------
| JSON Parser
|--------------------------------------------------------------------------
|
| Below settings are applied when the request body contains a JSON payload.
| If you want body parser to ignore JSON payloads, then simply set `types`
| to an empty array.
*/
json: {
/*
|--------------------------------------------------------------------------
| limit
|--------------------------------------------------------------------------
|
| Defines the limit of JSON that can be sent by the client. If payload
| is over 1mb it will not be processed.
|
*/
limit: '1mb',
/*
|--------------------------------------------------------------------------
| strict
|--------------------------------------------------------------------------
|
| When `strict` is set to true, body parser will only parse Arrays and
| Object. Otherwise everything parseable by `JSON.parse` is parsed.
|
*/
strict: true,
/*
|--------------------------------------------------------------------------
| types
|--------------------------------------------------------------------------
|
| Which content types are processed as JSON payloads. You are free to
| add your own types here, but the request body should be parseable
| by `JSON.parse` method.
|
*/
types: [
'application/json',
'application/json-patch+json',
'application/vnd.api+json',
'application/csp-report'
]
},
/*
|--------------------------------------------------------------------------
| Raw Parser
|--------------------------------------------------------------------------
|
|
|
*/
raw: {
types: [
'text/*'
]
},
/*
|--------------------------------------------------------------------------
| Form Parser
|--------------------------------------------------------------------------
|
|
|
*/
form: {
types: [
'application/x-www-form-urlencoded'
]
},
/*
|--------------------------------------------------------------------------
| Files Parser
|--------------------------------------------------------------------------
|
|
|
*/
files: {
types: [
'multipart/form-data'
],
/*
|--------------------------------------------------------------------------
| Max Size
|--------------------------------------------------------------------------
|
| Below value is the max size of all the files uploaded to the server. It
| is validated even before files have been processed and hard exception
| is thrown.
|
| Consider setting a reasonable value here, otherwise people may upload GB's
| of files which will keep your server busy.
|
| Also this value is considered when `autoProcess` is set to true.
|
*/
maxSize: '20mb',
/*
|--------------------------------------------------------------------------
| Auto Process
|--------------------------------------------------------------------------
|
| Whether or not to auto-process files. Since HTTP servers handle files via
| couple of specific endpoints. It is better to set this value off and
| manually process the files when required.
|
| This value can contain a boolean or an array of route patterns
| to be autoprocessed.
*/
autoProcess: true,
/*
|--------------------------------------------------------------------------
| Process Manually
|--------------------------------------------------------------------------
|
| The list of routes that should not process files and instead rely on
| manual process. This list should only contain routes when autoProcess
| is to true. Otherwise everything is processed manually.
|
*/
processManually: []
/*
|--------------------------------------------------------------------------
| Temporary file name
|--------------------------------------------------------------------------
|
| Define a function, which should return a string to be used as the
| tmp file name.
|
| If not defined, Bodyparser will use `uuid` as the tmp file name.
|
| To be defined as. If you are defining the function, then do make sure
| to return a value from it.
|
| tmpFileName () {
| return 'some-unique-value'
| }
|
*/
}
}

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@ -1,97 +0,0 @@
'use strict'
module.exports = {
/*
|--------------------------------------------------------------------------
| Origin
|--------------------------------------------------------------------------
|
| Set a list of origins to be allowed. The value can be one of the following
|
| Boolean: true - Allow current request origin
| Boolean: false - Disallow all
| String - Comma separated list of allowed origins
| Array - An array of allowed origins
| String: * - A wildcard to allow current request origin
| Function - Receives the current origin and should return one of the above values.
|
*/
origin: (origin) => {
if (process.env.NODE_ENV === 'development') {
return true
}
if (origin.includes('leaguestats.gg')) {
return true
}
return false
},
/*
|--------------------------------------------------------------------------
| Methods
|--------------------------------------------------------------------------
|
| HTTP methods to be allowed. The value can be one of the following
|
| String - Comma separated list of allowed methods
| Array - An array of allowed methods
|
*/
methods: ['GET', 'PUT', 'PATCH', 'POST', 'DELETE'],
/*
|--------------------------------------------------------------------------
| Headers
|--------------------------------------------------------------------------
|
| List of headers to be allowed via Access-Control-Request-Headers header.
| The value can be one of the following.
|
| Boolean: true - Allow current request headers
| Boolean: false - Disallow all
| String - Comma separated list of allowed headers
| Array - An array of allowed headers
| String: * - A wildcard to allow current request headers
| Function - Receives the current header and should return one of the above values.
|
*/
headers: true,
/*
|--------------------------------------------------------------------------
| Expose Headers
|--------------------------------------------------------------------------
|
| A list of headers to be exposed via `Access-Control-Expose-Headers`
| header. The value can be one of the following.
|
| Boolean: false - Disallow all
| String: Comma separated list of allowed headers
| Array - An array of allowed headers
|
*/
exposeHeaders: false,
/*
|--------------------------------------------------------------------------
| Credentials
|--------------------------------------------------------------------------
|
| Define Access-Control-Allow-Credentials header. It should always be a
| boolean.
|
*/
credentials: false,
/*
|--------------------------------------------------------------------------
| MaxAge
|--------------------------------------------------------------------------
|
| Define Access-Control-Allow-Max-Age
|
*/
maxAge: 90
}

View file

@ -1,107 +0,0 @@
'use strict'
/** @type {import('@adonisjs/framework/src/Env')} */
const Env = use('Env')
/** @type {import('@adonisjs/ignitor/src/Helpers')} */
const Helpers = use('Helpers')
module.exports = {
/*
|--------------------------------------------------------------------------
| Default Connection
|--------------------------------------------------------------------------
|
| Connection defines the default connection settings to be used while
| interacting with SQL databases.
|
*/
connection: Env.get('DB_CONNECTION', 'mongodb'),
/*
|--------------------------------------------------------------------------
| Sqlite
|--------------------------------------------------------------------------
|
| Sqlite is a flat file database and can be a good choice for a development
| environment.
|
| npm i --save sqlite3
|
*/
sqlite: {
client: 'sqlite3',
connection: {
filename: Helpers.databasePath(`${Env.get('DB_DATABASE', 'development')}.sqlite`)
},
useNullAsDefault: true,
debug: Env.get('DB_DEBUG', false)
},
/*
|--------------------------------------------------------------------------
| MySQL
|--------------------------------------------------------------------------
|
| Here we define connection settings for MySQL database.
|
| npm i --save mysql
|
*/
mysql: {
client: 'mysql',
connection: {
host: Env.get('DB_HOST', 'localhost'),
port: Env.get('DB_PORT', ''),
user: Env.get('DB_USER', 'root'),
password: Env.get('DB_PASSWORD', ''),
database: Env.get('DB_DATABASE', 'adonis')
},
debug: Env.get('DB_DEBUG', false)
},
/*
|--------------------------------------------------------------------------
| PostgreSQL
|--------------------------------------------------------------------------
|
| Here we define connection settings for PostgreSQL database.
|
| npm i --save pg
|
*/
pg: {
client: 'pg',
connection: {
host: Env.get('DB_HOST', 'localhost'),
port: Env.get('DB_PORT', ''),
user: Env.get('DB_USER', 'root'),
password: Env.get('DB_PASSWORD', ''),
database: Env.get('DB_DATABASE', 'adonis')
},
debug: Env.get('DB_DEBUG', false)
},
mongodb: {
client: 'mongodb',
connectionString: Env.get('DB_CONNECTION_STRING', ''),
connection: {
host: Env.get('DB_HOST', 'localhost'),
port: Env.get('DB_PORT', 27017),
username: Env.get('DB_USER', 'admin'),
password: Env.get('DB_PASSWORD', ''),
database: Env.get('DB_DATABASE', 'adonis'),
options: {
// replicaSet: Env.get('DB_REPLICA_SET', '')
// ssl: Env.get('DB_SSL, '')
// connectTimeoutMS: Env.get('DB_CONNECT_TIMEOUT_MS', 15000),
// socketTimeoutMS: Env.get('DB_SOCKET_TIMEOUT_MS', 180000),
// w: Env.get('DB_W, 0),
// readPreference: Env.get('DB_READ_PREFERENCE', 'secondary'),
// authSource: Env.get('DB_AUTH_SOURCE', ''),
// authMechanism: Env.get('DB_AUTH_MECHANISM', ''),
// other options
}
}
}
}

View file

@ -1,49 +0,0 @@
'use strict'
/** @type {import('@adonisjs/framework/src/Env')} */
const Env = use('Env')
module.exports = {
/*
|--------------------------------------------------------------------------
| Driver
|--------------------------------------------------------------------------
|
| Driver to be used for hashing values. The same driver is used by the
| auth module too.
|
*/
driver: Env.get('HASH_DRIVER', 'bcrypt'),
/*
|--------------------------------------------------------------------------
| Bcrypt
|--------------------------------------------------------------------------
|
| Config related to bcrypt hashing. https://www.npmjs.com/package/bcrypt
| package is used internally.
|
*/
bcrypt: {
rounds: 10
},
/*
|--------------------------------------------------------------------------
| Argon
|--------------------------------------------------------------------------
|
| Config related to argon. https://www.npmjs.com/package/argon2 package is
| used internally.
|
| Since argon is optional, you will have to install the dependency yourself
|
|============================================================================
| npm i argon2
|============================================================================
|
*/
argon: {
type: 1
}
}

View file

View file

@ -1,64 +0,0 @@
'use strict'
/*
|--------------------------------------------------------------------------
| Redis Configuaration
|--------------------------------------------------------------------------
|
| Here we define the configuration for redis server. A single application
| can make use of multiple redis connections using the redis provider.
|
*/
const Env = use('Env')
module.exports = {
/*
|--------------------------------------------------------------------------
| connection
|--------------------------------------------------------------------------
|
| Redis connection to be used by default.
|
*/
connection: Env.get('REDIS_CONNECTION', 'local'),
/*
|--------------------------------------------------------------------------
| local connection config
|--------------------------------------------------------------------------
|
| Configuration for a named connection.
|
*/
local: {
host: Env.get('REDIS_HOST', '127.0.0.1'),
port: Env.get('REDIS_PORT', 6379),
password: Env.get('REDIS_PASSWORD', null),
db: 0,
keyPrefix: ''
},
/*
|--------------------------------------------------------------------------
| cluster config
|--------------------------------------------------------------------------
|
| Below is the configuration for the redis cluster.
|
*/
cluster: {
clusters: [{
host: '127.0.0.1',
port: 6379,
password: null,
db: 0
},
{
host: '127.0.0.1',
port: 6380,
password: null,
db: 0
}]
}
}

View file

@ -1,21 +0,0 @@
'use strict'
/*
|--------------------------------------------------------------------------
| Factory
|--------------------------------------------------------------------------
|
| Factories are used to define blueprints for database tables or Lucid
| models. Later you can use these blueprints to seed your database
| with dummy data.
|
*/
/** @type {import('@adonisjs/lucid/src/Factory')} */
// const Factory = use('Factory')
// Factory.blueprint('App/Models/User', (faker) => {
// return {
// username: faker.username()
// }
// })

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