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fix(live-game): timer fixed size only when the game has started
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2 changed files with 7 additions and 2 deletions
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@ -7,7 +7,12 @@
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<span>V</span>
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<span>V</span>
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<span class="ml-4 -mt-3">S</span>
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<span class="ml-4 -mt-3">S</span>
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</div>
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</div>
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<div class="w-10 pb-2 text-blue-200">{{ displayStartTime }}</div>
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<div
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:class="{'w-10': displayStartTime !== 'Not started yet'}"
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class="pb-2 text-blue-200"
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>
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{{ displayStartTime }}
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</div>
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</div>
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</div>
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<ul class="w-1/2 text-left">
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<ul class="w-1/2 text-left">
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<li
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<li
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@ -4,7 +4,7 @@
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<div v-if="liveLoaded" class="flex items-center justify-end -mt-4 text-base text-blue-200">
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<div v-if="liveLoaded" class="flex items-center justify-end -mt-4 text-base text-blue-200">
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<div>{{ gamemode.type }} {{ gamemode.name }}</div>
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<div>{{ gamemode.type }} {{ gamemode.name }}</div>
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<div class="mx-2">-</div>
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<div class="mx-2">-</div>
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<div class="w-12">{{ displayStartTime }}</div>
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<div :class="{'w-12': displayStartTime !== 'Not started yet'}">{{ displayStartTime }}</div>
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<button
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<button
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@click="liveMatchRequest"
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@click="liveMatchRequest"
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class="px-3 py-1 ml-4 text-blue-100 bg-blue-800 rounded-md shadow-md hover:bg-blue-760"
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class="px-3 py-1 ml-4 text-blue-100 bg-blue-800 rounded-md shadow-md hover:bg-blue-760"
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