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refactor: remove stats kilo notation from db
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1 changed files with 4 additions and 4 deletions
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@ -72,10 +72,10 @@ class MatchTransformer {
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assists: player.stats.assists,
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assists: player.stats.assists,
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minions: player.stats.totalMinionsKilled + player.stats.neutralMinionsKilled,
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minions: player.stats.totalMinionsKilled + player.stats.neutralMinionsKilled,
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vision: player.stats.visionScore,
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vision: player.stats.visionScore,
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gold: +(player.stats.goldEarned / 1000).toFixed(1) + 'k',
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gold: player.stats.goldEarned,
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dmgChamp: +(player.stats.totalDamageDealtToChampions / 1000).toFixed(1) + 'k',
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dmgChamp: player.stats.totalDamageDealtToChampions,
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dmgObj: +(player.stats.damageDealtToObjectives / 1000).toFixed(1) + 'k',
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dmgObj: player.stats.damageDealtToObjectives,
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dmgTaken: +(player.stats.totalDamageTaken / 1000).toFixed(1) + 'k',
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dmgTaken: player.stats.totalDamageTaken,
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}
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}
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if (stats.kills + stats.assists !== 0 && stats.deaths === 0) {
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if (stats.kills + stats.assists !== 0 && stats.deaths === 0) {
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