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https://github.com/vkaelin/LeagueStats.git
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Merge branch 'serializer' into V2
This commit is contained in:
commit
adf08ac779
5 changed files with 290 additions and 9 deletions
152
server-v2/app/Serializers/BasicMatchSerializer.ts
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152
server-v2/app/Serializers/BasicMatchSerializer.ts
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@ -0,0 +1,152 @@
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import { getSeasonNumber, sortTeamByRole } from 'App/helpers'
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import Match from 'App/Models/Match'
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import MatchPlayer from 'App/Models/MatchPlayer'
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import MatchSerializer from './MatchSerializer'
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import {
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SerializedMatch,
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SerializedMatchChampion,
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SerializedMatchItem,
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SerializedMatchPerks,
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SerializedMatchStats,
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SerializedMatchTeamPlayer,
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} from './SerializedTypes'
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class BasicMatchSerializer extends MatchSerializer {
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/**
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* Get champion specific data
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* @param id of the champion
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*/
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protected getChampion(id: number): SerializedMatchChampion {
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const originalChampionData = this.champions.find((c) => c.id === id)
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const icon =
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'https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/' +
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originalChampionData!.squarePortraitPath.split('/assets/')[1].toLowerCase()
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return {
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icon,
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id: originalChampionData!.id,
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name: originalChampionData!.name,
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alias: originalChampionData!.alias,
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roles: originalChampionData!.roles,
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}
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}
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protected getPlayerSummary(player: MatchPlayer): SerializedMatchTeamPlayer {
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return {
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puuid: player.summonerPuuid,
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champion: this.getChampion(player.championId),
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name: player.summonerName,
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role: player.teamPosition,
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}
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}
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protected getTeamSummary(players: MatchPlayer[]): SerializedMatchTeamPlayer[] {
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return players.map((p) => this.getPlayerSummary(p)).sort(sortTeamByRole)
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}
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protected getItems(player: MatchPlayer): Array<SerializedMatchItem | null> {
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const items: (SerializedMatchItem | null)[] = []
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for (let i = 0; i < 6; i++) {
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const id = player['item' + i]
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if (id === 0) {
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items.push(null)
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continue
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}
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const item = this.items.find((i) => i.id === id)
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if (!item) {
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items.push(null)
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continue
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}
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const itemUrl = item.iconPath.split('/assets/')[1].toLowerCase()
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items.push({
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image: `https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/${itemUrl}`,
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name: item.name,
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description: item.description,
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price: item.priceTotal,
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})
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}
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return items
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}
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protected getPerks(player: MatchPlayer): SerializedMatchPerks {
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return {
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primaryStyle: player.perksPrimaryStyle,
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secondaryStyle: player.perksSecondaryStyle,
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selected: player.perksSelected,
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}
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}
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protected getStats(player: MatchPlayer): SerializedMatchStats {
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return {
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kills: player.kills,
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deaths: player.deaths,
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assists: player.assists,
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minions: player.minions,
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vision: player.visionScore,
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gold: player.gold,
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dmgChamp: player.damageDealtChampions,
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dmgObj: player.damageDealtObjectives,
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dmgTaken: player.damageTaken,
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kp: player.kp,
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kda: player.kills + player.assists !== 0 && player.deaths === 0 ? '∞' : player.kda,
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realKda: player.kda,
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criticalStrike: player.criticalStrike,
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killingSpree: player.killingSpree,
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doubleKills: player.doubleKills,
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tripleKills: player.tripleKills,
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quadraKills: player.quadraKills,
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pentaKills: player.pentaKills,
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heal: player.heal,
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towers: player.turretKills,
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longestLiving: player.timeSpentLiving,
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}
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}
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public serializeOneMatch(match: Match, puuid: string): SerializedMatch {
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const identity = match.players.find((p) => p.summonerPuuid === puuid)!
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const allyTeamColor = identity.team === 100 ? 'blueTeam' : 'redTeam'
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const allyTeam = match[allyTeamColor]
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const allyPlayers: MatchPlayer[] = []
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const enemyPlayers: MatchPlayer[] = []
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for (const p of match.players) {
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// TODO: remove Number() when Lazar push the updated migration
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p.team === Number(allyTeam.color) ? allyPlayers.push(p) : enemyPlayers.push(p)
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}
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return {
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allyTeam: this.getTeamSummary(allyPlayers),
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champion: this.getChampion(identity.championId),
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date: match.date,
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enemyTeam: this.getTeamSummary(enemyPlayers),
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firstSum: identity.summoner1Id,
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matchId: match.id,
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gamemode: match.gamemode,
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items: this.getItems(identity),
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level: identity.champLevel,
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map: match.map,
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name: identity.summonerName,
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perks: this.getPerks(identity),
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region: match.region,
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result: allyTeam.result.toString(), // TODO: remove toString() when Lazar push the updated migration
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role: identity.teamPosition,
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season: getSeasonNumber(match.date),
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secondSum: identity.summoner2Id,
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stats: this.getStats(identity),
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summonerId: identity.summonerId,
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summonerPuuid: puuid,
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time: match.gameDuration,
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}
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}
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public async serialize(matches: Match[], puuid: string): Promise<SerializedMatch[]> {
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await super.getContext()
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return matches.map((match) => this.serializeOneMatch(match, puuid))
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}
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}
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export default new BasicMatchSerializer()
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39
server-v2/app/Serializers/MatchSerializer.ts
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39
server-v2/app/Serializers/MatchSerializer.ts
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@ -0,0 +1,39 @@
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import Jax from 'App/Services/Jax'
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import {
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ChampionDTO,
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ItemDTO,
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PerkDTO,
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PerkStyleDTO,
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SummonerSpellDTO,
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} from 'App/Services/Jax/src/Endpoints/CDragonEndpoint'
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import RoleIdentificationService, {
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ChampionsPlayRate,
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} from 'App/Services/RoleIdentificationService'
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export default abstract class MatchSerializer {
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protected champions: ChampionDTO[]
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protected items: ItemDTO[]
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protected perks: PerkDTO[]
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protected perkstyles: PerkStyleDTO[]
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protected summonerSpells: SummonerSpellDTO[]
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protected championRoles: ChampionsPlayRate
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/**
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* Get global Context with CDragon Data
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*/
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public async getContext() {
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const items = await Jax.CDragon.items()
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const champions = await Jax.CDragon.champions()
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const perks = await Jax.CDragon.perks()
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const perkstyles = await Jax.CDragon.perkstyles()
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const summonerSpells = await Jax.CDragon.summonerSpells()
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const championRoles = await RoleIdentificationService.pullData().catch(() => {})
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this.champions = champions
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this.items = items
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this.perks = perks
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this.perkstyles = perkstyles.styles
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this.summonerSpells = summonerSpells
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this.championRoles = championRoles as ChampionsPlayRate
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}
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}
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75
server-v2/app/Serializers/SerializedTypes.ts
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75
server-v2/app/Serializers/SerializedTypes.ts
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@ -0,0 +1,75 @@
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export interface SerializedMatch {
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allyTeam: SerializedMatchTeamPlayer[]
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champion: SerializedMatchChampion
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date: number
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enemyTeam: SerializedMatchTeamPlayer[]
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firstSum: number
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matchId: string
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gamemode: number
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items: Array<SerializedMatchItem | null>
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level: number
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map: number
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name: string
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perks: SerializedMatchPerks
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region: string
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result: string
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role: string
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season: number
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secondSum: number
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stats: SerializedMatchStats
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summonerId: string
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summonerPuuid: string
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time: number
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}
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export interface SerializedMatchTeamPlayer {
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puuid: string
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champion: SerializedMatchChampion
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name: string
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role: string
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}
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export interface SerializedMatchChampion {
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alias: string
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icon: string
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id: number
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name: string
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roles: string[]
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}
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export interface SerializedMatchItem {
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description: string
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image: string
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name: string
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price: number
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}
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export interface SerializedMatchPerks {
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primaryStyle: number
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secondaryStyle: number
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selected: number[]
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}
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export interface SerializedMatchStats {
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assists: number
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criticalStrike: number
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deaths: number
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dmgChamp: number
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dmgObj: number
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dmgTaken: number
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doubleKills: number
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gold: number
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heal: number
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kda: number | string
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killingSpree: number
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kills: number
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kp: number
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longestLiving: number
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minions: number
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pentaKills: number
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quadraKills: number
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realKda: number
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towers: number
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tripleKills: number
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vision: number
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}
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@ -5,6 +5,8 @@ import Summoner from 'App/Models/Summoner'
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import Database from '@ioc:Adonis/Lucid/Database'
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import SummonerMatchlist from 'App/Models/SummonerMatchlist'
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import MatchParser from 'App/Parsers/MatchParser'
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import BasicMatchSerializer from 'App/Serializers/BasicMatchSerializer'
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import { SerializedMatch } from 'App/Serializers/SerializedTypes'
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class MatchService {
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/**
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@ -76,21 +78,28 @@ class MatchService {
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/**
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* Fetch list of matches for a specific Summoner
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*/
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public async getMatches(region: string, matchList: SummonerMatchlist[], summonerDB: Summoner) {
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public async getMatches(
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region: string,
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matchList: SummonerMatchlist[],
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summonerDB: Summoner
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): Promise<SerializedMatch[]> {
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console.time('getMatches')
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let matches: any[] = [] // Todo: add type of serialized matches here
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let matches: SerializedMatch[] = []
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const matchesToGetFromRiot: MatchlistDto = []
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for (let i = 0; i < matchList.length; ++i) {
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const matchSaved = await summonerDB
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.related('matches')
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.query()
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.where('matchId', matchList[i].matchId)
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.preload('match')
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.preload('match', (preloader) => {
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preloader.preload('blueTeam').preload('redTeam').preload('players')
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})
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.first()
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if (matchSaved) {
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// TODO: Serialize match from DB + put it in Redis + push it in "matches"
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matches.push(BasicMatchSerializer.serializeOneMatch(matchSaved.match, summonerDB.puuid))
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} else {
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matchesToGetFromRiot.push(matchList[i].matchId)
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}
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@ -102,14 +111,20 @@ class MatchService {
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/* If we have to store some matches in the db */
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if (matchesFromApi.length !== 0) {
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// Transform raw matches data
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const parsedMatches = await MatchParser.parse(matchesFromApi)
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const parsedMatches: any = await MatchParser.parse(matchesFromApi)
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// TODO: Serialize match from DB + put it in Redis + push it in "matches"
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const serializedMatches = await BasicMatchSerializer.serialize(
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parsedMatches,
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summonerDB.puuid
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)
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matches = [...matches, ...serializedMatches]
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}
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// Todo: Sort and return "matches"
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// Todo: check if we need to sort here
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matches.sort((a, b) => (a.date < b.date ? 1 : -1))
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console.timeEnd('getMatches')
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return matches
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}
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}
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@ -1,4 +1,4 @@
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import MatchPlayer from './Models/MatchPlayer'
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import { SerializedMatchTeamPlayer } from './Serializers/SerializedTypes'
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/**
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* All League of Legends regions used in Riot API
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@ -104,7 +104,7 @@ export function getCurrentSeason(): number {
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* @param a first player
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* @param b second player
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*/
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export function sortTeamByRole(a: MatchPlayer, b: MatchPlayer) {
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export function sortTeamByRole(a: SerializedMatchTeamPlayer, b: SerializedMatchTeamPlayer) {
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const sortingArr = ['TOP', 'JUNGLE', 'MIDDLE', 'BOTTOM', 'SUPPORT']
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return sortingArr.indexOf(a.teamPosition) - sortingArr.indexOf(b.teamPosition)
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return sortingArr.indexOf(a.role) - sortingArr.indexOf(b.role)
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}
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