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fix: kda issue in records tab and add season number to all matches
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commit
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3 changed files with 19 additions and 3 deletions
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@ -56,6 +56,7 @@ class EditMatch extends Command {
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// All matches from the db
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const matches = await Match.all()
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const matchesArray = matches.toJSON()
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console.log(`${matchesArray.length} matches to edit.`)
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// Create jobs
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const jobs = []
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@ -142,7 +142,6 @@ class MatchRepository {
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$match: {
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summoner_puuid: puuid,
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result: { $not: { $eq: 'Remake' } },
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'stats.kda': { $not: { $eq: '∞' } },
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gamemode: { $nin: [800, 810, 820, 830, 840, 850] },
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}
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},
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@ -155,7 +154,7 @@ class MatchRepository {
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maxGold: { $max: '$stats.gold' },
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maxTime: { $max: '$time' },
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maxMinions: { $max: '$stats.minions' },
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maxKda: { $max: '$stats.kda' },
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maxKda: { $max: '$stats.realKda' },
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maxDmgTaken: { $max: '$stats.dmgTaken' },
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maxDmgChamp: { $max: '$stats.dmgChamp' },
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maxDmgObj: { $max: '$stats.dmgObj' },
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@ -171,7 +170,7 @@ class MatchRepository {
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'gold': '$stats.gold',
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'time': '$time',
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'minions': '$stats.minions',
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'kda': '$stats.kda',
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'kda': '$stats.realKda',
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'dmgTaken': '$stats.dmgTaken',
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'dmgChamp': '$stats.dmgChamp',
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'dmgObj': '$stats.dmgObj',
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@ -25,6 +25,12 @@ class MatchTransformer {
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this.perkstyles = perkstyles.styles
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this.summonerSpells = summonerSpells
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this.sortTeamByRole = Helpers.sortTeamByRole
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// League of Legends seasons timestamps
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this.seasons = {
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0: 9,
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1578628800000: 10
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}
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}
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/**
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@ -42,11 +48,19 @@ class MatchTransformer {
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* Get global data about the match
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*/
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getGameInfos(match) {
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// Get season number
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const arrSeasons = Object.keys(this.seasons)
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arrSeasons.push(match.gameCreation)
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arrSeasons.sort()
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const indexSeason = arrSeasons.indexOf(match.gameCreation) - 1
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const season = this.seasons[arrSeasons[indexSeason]]
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return {
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map: match.mapId,
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gamemode: match.queueId,
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date: match.gameCreation,
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region: match.platformId.toLowerCase(),
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season,
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time: match.gameDuration
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}
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}
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@ -80,8 +94,10 @@ class MatchTransformer {
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if (stats.kills + stats.assists !== 0 && stats.deaths === 0) {
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stats.kda = '∞'
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stats.realKda = stats.kills + stats.assists
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} else {
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stats.kda = +(stats.deaths === 0 ? 0 : ((stats.kills + stats.assists) / stats.deaths)).toFixed(2)
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stats.realKda = stats.kda
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}
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// Percent stats / Per minute stats : only for detailed match
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