const Summoner = use('App/Models/Summoner') const Jax = use('Jax') const Logger = use('Logger') class MatchHelper { /** * Add 100 matches at a time to MatchList until the stopFetching condition is true * @param account of the summoner * @param stopFetching condition to stop fetching the MatchList */ async fetchMatchListUntil(account, stopFetching) { let matchList = [] let alreadyIn = false let index = 0 do { let newMatchList = (await Jax.Matchlist.accountID(account.accountId, index)).matches matchList = [...matchList, ...newMatchList] alreadyIn = stopFetching(newMatchList) index += 100 } while (!alreadyIn); return matchList } /** * Return the full MatchList of the summoner (min. 4 months) * @param account of the summoner */ async getFullMatchList(account) { console.time('matchList') let summonerDB = await Summoner.where({ puuid: account.puuid }).first() // Summoner has already been searched : we already have a MatchList and we need to update it if (summonerDB) { // Get MatchList const matchList = await this.fetchMatchListUntil(account, (newMatchList) => { return summonerDB.matchList.some(m => m.gameId === newMatchList[newMatchList.length - 1].gameId) }) // Update Summoner's MatchList for (const match of matchList) { if (!summonerDB.matchList.some(m => m.gameId === match.gameId)) { Logger.transport('file').info(`Match ${match.gameId} has been added to ${account.name}'s MatchList.`) summonerDB.matchList.push(match) } } await summonerDB.save() Logger.transport('file').info(`Summoner ${account.name} has been updated.`) } // First search of the Summoner else { const today = Date.now() // Get MatchList const matchList = await this.fetchMatchListUntil(account, (newMatchList) => { return (newMatchList.length !== 100 || today - newMatchList[newMatchList.length - 1].timestamp > 10368000000) }) // Create Summoner in Database summonerDB = await Summoner.create({ puuid: account.puuid, matchList: matchList }) Logger.transport('file').info(`Summoner ${account.name} has been created.`) } console.timeEnd('matchList') return summonerDB.matchList } /** * Return the lane of the summoner according to timeline * @param timeline from Riot Api */ getRoleName(timeline) { if (timeline.lane === 'BOTTOM' && timeline.role.includes('SUPPORT')) { return 'SUPPORT' } return timeline.lane } /** * Return time in a formatted way * @param sec time in seconds to convert */ secToTime(sec) { const min = Math.floor(sec / 60) const newSec = sec - min * 60 return min + 'm' + (newSec < 10 ? '0' + newSec : newSec) + 's' } /** * Sort array of Roles according to a specific order * @param a first role * @param b second role */ sortTeamByRole(a, b) { const sortingArr = ['TOP', 'JUNGLE', 'MIDDLE', 'BOTTOM', 'SUPPORT'] return sortingArr.indexOf(a.role) - sortingArr.indexOf(b.role) } } module.exports = new MatchHelper()