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80 lines
2.8 KiB
TypeScript
80 lines
2.8 KiB
TypeScript
import { getSeasonNumber, sortTeamByRole } from 'App/helpers'
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import Match from 'App/Models/Match'
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import MatchPlayer from 'App/Models/MatchPlayer'
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import { TeamPosition } from 'App/Parsers/ParsedType'
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import MatchSerializer from './MatchSerializer'
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import { SerializedMatch, SerializedMatchStats, SerializedMatchTeamPlayer } from './SerializedTypes'
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class BasicMatchSerializer extends MatchSerializer {
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protected getPlayerSummary(player: MatchPlayer): SerializedMatchTeamPlayer {
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return {
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puuid: player.summonerPuuid,
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champion: this.getChampion(player.championId),
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name: player.summonerName,
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role: TeamPosition[player.teamPosition],
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}
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}
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protected getTeamSummary(players: MatchPlayer[]): SerializedMatchTeamPlayer[] {
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return players.map((p) => this.getPlayerSummary(p)).sort(sortTeamByRole)
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}
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protected getStats(player: MatchPlayer): SerializedMatchStats {
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return {
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kills: player.kills,
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deaths: player.deaths,
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assists: player.assists,
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minions: player.minions,
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vision: player.visionScore,
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gold: player.gold,
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dmgChamp: player.damageDealtChampions,
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dmgObj: player.damageDealtObjectives,
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dmgTaken: player.damageTaken,
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kp: player.kp,
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kda: player.kills + player.assists !== 0 && player.deaths === 0 ? '∞' : player.kda,
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realKda: player.kda,
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criticalStrike: player.criticalStrike,
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killingSpree: player.killingSpree,
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doubleKills: player.doubleKills,
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tripleKills: player.tripleKills,
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quadraKills: player.quadraKills,
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pentaKills: player.pentaKills,
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heal: player.heal,
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towers: player.turretKills,
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longestLiving: player.timeSpentLiving,
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}
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}
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public serializeOneMatch(match: Match, puuid: string, newMatch = false): SerializedMatch {
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const identity = match.players.find((p) => p.summonerPuuid === puuid)!
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const allyTeam = match.teams.find((t) => t.color === identity.team)!
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const allyPlayers: MatchPlayer[] = []
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const enemyPlayers: MatchPlayer[] = []
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for (const p of match.players) {
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p.team === identity.team ? allyPlayers.push(p) : enemyPlayers.push(p)
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}
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return {
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allyTeam: this.getTeamSummary(allyPlayers),
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date: match.date,
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enemyTeam: this.getTeamSummary(enemyPlayers),
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matchId: match.id,
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gamemode: match.gamemode,
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map: match.map,
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newMatch,
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region: match.region,
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result: allyTeam.result,
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season: getSeasonNumber(match.date),
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stats: this.getStats(identity),
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time: match.gameDuration,
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...this.getPlayerBase(identity),
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}
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}
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public serialize(matches: Match[], puuid: string, newMatches = false): SerializedMatch[] {
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return matches.map((match) => this.serializeOneMatch(match, puuid, newMatches))
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}
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}
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export default new BasicMatchSerializer()
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