LeagueStats/server/commands/LoadV4Matches.ts

66 lines
2 KiB
TypeScript

import { BaseCommand, args } from '@adonisjs/core/build/standalone'
import MatchV4Service from 'App/Services/MatchV4Service'
import SummonerService from 'App/Services/SummonerService'
export default class LoadV4Matches extends BaseCommand {
/**
* Command name is used to run the command
*/
public static commandName = 'load:v4'
/**
* Command description is displayed in the "help" output
*/
public static description = 'Load matches for a given Summoner from the old Match-V4 endpoint'
@args.string({ description: 'Summoner name to seach' })
public summoner: string
@args.string({ description: 'League region of the summoner' })
public region: string
public static settings = {
/**
* Set the following value to true, if you want to load the application
* before running the command
*/
loadApp: true,
/**
* Set the following value to true, if you want this command to keep running until
* you manually decide to exit the process
*/
stayAlive: false,
}
public async run() {
this.logger.info(`Trying to find ${this.summoner} from ${this.region}`)
// ACCOUNT
const account = await SummonerService.getAccount(this.summoner, this.region)
if (account) {
this.logger.success('League account found.')
} else {
return this.logger.error('League account not found.')
}
// MATCHLIST
const matchListIds = await MatchV4Service.updateMatchList(account, this.region)
if (matchListIds.length) {
this.logger.success(`${matchListIds.length} matches in the matchlist.`)
} else {
return this.logger.error('Matchlist empty.')
}
// MATCHES
const chunkSize = 10
let savedMatches = 0
for (let i = 0; i < matchListIds.length; i += chunkSize) {
const chunk = matchListIds.slice(i, i + chunkSize)
savedMatches += await MatchV4Service.getMatches(this.region, chunk)
this.logger.info(`${savedMatches} matches saved.`)
}
this.logger.success(`${savedMatches} matches saved for summoner ${this.summoner}.`)
}
}