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73 lines
2 KiB
Vue
73 lines
2 KiB
Vue
<template>
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<div key="live-game">
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<div v-if="playing || summonerLoading">
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<div v-if="liveLoaded" class="-mt-4 flex items-center justify-end text-blue-200 text-base">
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<div>{{ gamemode.type }} {{ gamemode.name }}</div>
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<div class="mx-2">-</div>
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<div>{{ displayStartTime }}</div>
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<button
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@click="liveMatchRequest"
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class="ml-4 bg-blue-800 px-3 py-1 text-blue-100 rounded-md shadow-md hover:bg-blue-760"
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>Reload</button>
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</div>
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<div v-else class="h-8"></div>
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<LiveTeam :team="allyTeam" :ally="true" />
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<LiveTeam :team="enemyTeam" :ally="false" class="mt-4" />
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</div>
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<div v-else>
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<div class="mt-16 flex justify-center">
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<div class="bg-gradient px-4 py-3 rounded-lg text-center text-lg text-blue-100 font-bold">
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<div>This summoner is not in game.</div>
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<div class="mt-2">🕊</div>
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<button
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@click="liveMatchRequest"
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class="my-4 bg-blue-800 px-3 py-1 text-sm text-blue-100 rounded-md shadow-md hover:bg-blue-760"
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>Reload</button>
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</div>
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</div>
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</div>
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</div>
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</template>
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<script>
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import { mapActions, mapGetters, mapState } from 'vuex'
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import { liveGame } from '@/mixins/liveGame'
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import LiveTeam from '@/components/Summoner/Live/LiveTeam.vue'
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export default {
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components: {
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LiveTeam,
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},
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mixins: [liveGame],
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computed: {
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...mapGetters('summoner', ['summonerLoading', 'summonerFound']),
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...mapState({
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live: state => state.summoner.live.match,
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liveLoaded: state => state.summoner.live.liveLoaded,
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playing: state => state.summoner.live.playing,
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})
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},
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watch: {
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summonerFound() {
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this.fetchData()
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}
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},
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created() {
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this.fetchData()
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},
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methods: {
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fetchData() {
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if (this.playing && !this.liveLoaded && this.summonerFound) {
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this.liveMatchRequest()
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}
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},
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...mapActions('summoner', ['liveMatchRequest']),
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}
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}
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</script>
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