MatchMakingServices/main.go
2026-03-26 00:01:27 -04:00

83 lines
1.6 KiB
Go

package main
import (
"fmt"
"log"
"net/http"
"github.com/gorilla/websocket"
)
// HTTP endpoint example
func homePage(w http.ResponseWriter, r *http.Request) {
fmt.Fprintf(w, "Home Page")
}
// We'll need to define an Upgrader
// this will require a Read and Write buffer size
var upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
// define a reader which will listen for
// new messages being sent to our WebSocket
// endpoint
func reader(conn *websocket.Conn) {
for {
// read in a message
messageType, p, err := conn.ReadMessage()
if err != nil {
log.Println(err)
return
}
// print out that message for clarity
fmt.Println(string(p))
if err := conn.WriteMessage(messageType, p); err != nil {
log.Println(err)
return
}
}
}
// Websocket for when a user wants to queue
func matchmakingWs(w http.ResponseWriter, r *http.Request) {
upgrader.CheckOrigin = func(r *http.Request) bool { return true }
// upgrade this connection to a WebSocket
// connection
ws, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Println(err)
}
//Parameters
playerID := r.URL.Query().Get("player_id")
if playerID == "" {
err := ws.Close()
if err != nil {
return
}
}
log.Printf("User Connected: %s\n", playerID)
err = ws.WriteMessage(1, []byte("Connected"))
//Add them to the "match making pool"
reader(ws)
}
//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
func setupRoutes() {
http.HandleFunc("/", homePage)
http.HandleFunc("/queue", matchmakingWs)
}
func main() {
fmt.Println("Starting up")
setupRoutes()
log.Fatal(http.ListenAndServe(":8080", nil))
}